コミット履歴

作者 SHA1 メッセージ 日付
  Sam Lantinga 1367bf8748 Integrated David Ludwig's support for Windows RT 12 年 前
  Ryan C. Gordon 9e67444a36 Mac: Added a hint to opt-out of new Spaces code. 12 年 前
  Ryan C. Gordon 51faf449bb Reworked fullscreen policy on Mac OS X. 12 年 前
  Sam Lantinga 63106e4729 Changed SDL_HINT_ACCEL_AS_JOY to SDL_HINT_ACCELEROMETER_AS_JOYSTICK to be more clear. 12 年 前
  Sam Lantinga e56bbe3f71 Added a hint to enable the screensaver by default 12 年 前
  David Ludwig abfbed92cf WinRT: simulate keyboard events on Windows Phone 8 back-button presses 12 年 前
  David Ludwig 7eaa3cd81d WinRT: added a means to display a privacy policy link via the Settings charm 12 年 前
  Philipp Wiesemann fbeb24e96e Fixed documentation comments in SDL_hints.h file. 12 年 前
  Sam Lantinga 58edac3e69 Fixed bug 2374 - Update copyright for 2014... 12 年 前
  Sam Lantinga d76c2cc1da Add a new hint SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT that allows SDL_CreateWindowFrom() to set the pixel format of another SDL_Window (and also will set the SDL_WINDOW_OPENGL flag on the window created with SDL_CreateWindowFrom()). 12 年 前
  David Ludwig 46740a5a1c WinRT: merged with latest SDL 2.x/HG code 12 年 前
  Sam Lantinga 7aef2350cf Added a relative mouse mode that uses mouse warping instead of raw input. 12 年 前
  Gabriel Jacobo f848adff5f Improve Android pause/resume behavior. 12 年 前
  Gabriel Jacobo 61959aa67b OpenGL ES support for Windows 12 年 前
  Sam Lantinga 75145ea023 Added a hint SDL_HINT_VIDEO_FULLSCREEN_SPACES to specify that windows go fullscreen into their own spaces on Mac OS X. 12 年 前
  Sam Lantinga 621c7f8f1f Added SDL_HINT_CTRL_CLICK_EMULATE_RIGHT_CLICK hint which controls whether ctrl+click should emulate a right click on OSX. 12 年 前
  Gabriel Jacobo 0b7c69fe12 Adds Joystick support for Android 12 年 前
  David Ludwig 3f8f680891 WinRT: spelling fix in SDL_hints.h 12 年 前
  David Ludwig 69c5d21d7d WinRT: merged with SDL 2.0.1 codebase 12 年 前
  David Ludwig 62c781eaff WinRT: made the Direct3D 11.x 'Debug Layer' be enable-able in any app via a hint 12 年 前
  Sam Lantinga 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 12 年 前
  Sam Lantinga cf5e5a8360 Added a hint to create the D3D device in thread-safe mode: SDL_HINT_RENDER_DIRECT3D_THREADSAFE 12 年 前
  Sam Lantinga 3ef5a97706 Fixed the name of the environment variable to match the name of the hint. 12 年 前
  Edward Rudd 869a707612 add in High DPI support (aka Retina) 12 年 前
  Gabriel Jacobo dad420670f Fixes #2022, do not resume on Android when surfaceChanged 12 年 前