Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga a90ad3b0e2 Removed SDL_bool in favor of plain bool hai 1 ano
  Sam Lantinga 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 1 ano
  Daniel Ludwig 0a678a654e GDK build: fix project settings and API changes hai 1 ano
  Ryan C. Gordon 38f0214e8a audio: Refer to audio devices to "playback" and "recording". hai 1 ano
  Anonymous Maarten 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) %!s(int64=2) %!d(string=hai) anos
  chalonverse 3a4ac15a27 Make Xbox GDK code public (and fix some GDK code rot) (#8844) %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 %!s(int64=2) %!d(string=hai) anos
  Sylvain d8600f717e Pointer as bool (libsdl-org#7214) %!s(int64=2) %!d(string=hai) anos
  Nikita Krapivin 97a927b44e gdk: Fix the project %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga fde78d12f2 Updated copyright for 2023 %!s(int64=3) %!d(string=hai) anos
  Sylvain 3d063d7295 More renaming SDL_FreeWAV() to SDL_Free() %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 63724c113b Removed the vi format comments from the source %!s(int64=3) %!d(string=hai) anos
  Daniel Gibson 28ecbbf0b5 Make GDK's SDL_main header-only %!s(int64=3) %!d(string=hai) anos
  Sylvain Becker 6a2200823c Cleanup add brace (#6545) %!s(int64=3) %!d(string=hai) anos
  chalonverse f317d619cc Xbox GDKX support (#5869) %!s(int64=3) %!d(string=hai) anos
  chalonverse 3b191580c3 Windows GDK Support (#5830) %!s(int64=3) %!d(string=hai) anos