Commit History

Author SHA1 Message Date
  Sylvain Becker 70dc8d1648 Android: fix corresponding warnings 6 years ago
  Alex Szpakowski aebaa316c7 Add public APIs for creating a Metal view attached to an SDL window. Add SDL_metal.h. 6 years ago
  Sam Lantinga 316ff3847b Fixed bug 4526 - replace SDL_RW* macros with functions for using in bindings 6 years ago
  Sam Lantinga 8728ce4448 Fixed bug 4557 - SDL_SIMDAlloc and *Free should be in the public interface 6 years ago
  Sam Lantinga de82759c84 Added support for building SDL as a dynamic library on iOS 7 years ago
  Sam Lantinga 5e13087b0f Updated copyright for 2019 7 years ago
  Alex Szpakowski 5029d50ea8 Add SDL_TouchDeviceType enum and SDL_GetTouchDeviceType(SDL_TouchID id). 7 years ago
  Ryan C. Gordon 62494a2e27 Merge SDL-ryan-batching-renderer branch to default. 7 years ago
  Ryan C. Gordon 8340b0f0e2 render: Add floating point versions of various draw APIs. 7 years ago
  Sam Lantinga 14329256cb Generalized the XInput user index into a player index 7 years ago
  Sam Lantinga 9987ca69f3 Added SDL_JoystickGetXInputUserIndex() 7 years ago
  Ryan C. Gordon 1ecf4dfc5f render: Added SDL_RenderFlush(). 7 years ago
  Ryan C. Gordon acb05f50d8 thread: make SDL_CreateThreadWithStackSize() a public API. 7 years ago
  Sam Lantinga f225af0c1e Added SDL_GetDisplayOrientation() to get the display orientation, and added a new event SDL_DISPLAYEVENT to notify the application when the orientation changes. 7 years ago
  Sam Lantinga 6f758ad25f Moved SDL_IsTablet() to a cross-platform API function 7 years ago
  Sam Lantinga 7c3040e08a First pass on the new SDL sensor API 7 years ago
  Sam Lantinga 109544ca04 Add SDL_IsTablet() to Android and iOS SDL. 7 years ago
  Sam Lantinga d2042e1ed4 Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and Nintendo Switch Pro controller support across platforms. 7 years ago
  Ethan Lee b4fe7412f9 SDL_exp 7 years ago
  Sam Lantinga ff8c9538bc Allow trapping the back button so right mouse click can work on some Android systems (thanks Rachel!) 7 years ago
  Sam Lantinga ef34704875 Fixed bug 4264 - SDL_CreateTextureFromSurface generates error message but returns ok 7 years ago
  Sam Lantinga a515853569 Added support for external mouse in Samsung DeX mode 7 years ago
  Sam Lantinga 113801b790 Added SDL_IsChromebook() to determine if we're running on a Chromebook. 7 years ago
  Ryan C. Gordon 4df859c586 cpuinfo: Added SDL_HasAVX512F(). 7 years ago
  Sam Lantinga 432312561f Added SDL_LinuxSetThreadPriority() to directly set the priority of a Linux thread (tid) 8 years ago
  Sam Lantinga a8ac588549 Added SDL_GameControllerMappingForDeviceIndex() to get the mapping for a controller before it's opened 8 years ago
  sezero 4c2a444e3a add SDL_log10 and SDL_log10f to include and dynapi 8 years ago
  Sam Lantinga 6ed184ec69 Added SDL_IsAndroidTV() 8 years ago
  Sam Lantinga e3cc5b2c6b Updated copyright for 2018 8 years ago
  Sam Lantinga cf3d450313 Added SDL_RenderGetMetalLayer() and SDL_RenderGetMetalCommandEncoder() 8 years ago