Sylvain Becker
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70dc8d1648
Android: fix corresponding warnings
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6 years ago |
Alex Szpakowski
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aebaa316c7
Add public APIs for creating a Metal view attached to an SDL window. Add SDL_metal.h.
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6 years ago |
Sam Lantinga
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316ff3847b
Fixed bug 4526 - replace SDL_RW* macros with functions for using in bindings
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6 years ago |
Sam Lantinga
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8728ce4448
Fixed bug 4557 - SDL_SIMDAlloc and *Free should be in the public interface
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6 years ago |
Sam Lantinga
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de82759c84
Added support for building SDL as a dynamic library on iOS
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7 years ago |
Sam Lantinga
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5e13087b0f
Updated copyright for 2019
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7 years ago |
Alex Szpakowski
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5029d50ea8
Add SDL_TouchDeviceType enum and SDL_GetTouchDeviceType(SDL_TouchID id).
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7 years ago |
Ryan C. Gordon
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62494a2e27
Merge SDL-ryan-batching-renderer branch to default.
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7 years ago |
Ryan C. Gordon
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8340b0f0e2
render: Add floating point versions of various draw APIs.
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7 years ago |
Sam Lantinga
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14329256cb
Generalized the XInput user index into a player index
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7 years ago |
Sam Lantinga
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9987ca69f3
Added SDL_JoystickGetXInputUserIndex()
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7 years ago |
Ryan C. Gordon
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1ecf4dfc5f
render: Added SDL_RenderFlush().
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7 years ago |
Ryan C. Gordon
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acb05f50d8
thread: make SDL_CreateThreadWithStackSize() a public API.
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7 years ago |
Sam Lantinga
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f225af0c1e
Added SDL_GetDisplayOrientation() to get the display orientation, and added a new event SDL_DISPLAYEVENT to notify the application when the orientation changes.
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7 years ago |
Sam Lantinga
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6f758ad25f
Moved SDL_IsTablet() to a cross-platform API function
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7 years ago |
Sam Lantinga
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7c3040e08a
First pass on the new SDL sensor API
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7 years ago |
Sam Lantinga
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109544ca04
Add SDL_IsTablet() to Android and iOS SDL.
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7 years ago |
Sam Lantinga
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d2042e1ed4
Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and Nintendo Switch Pro controller support across platforms.
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7 years ago |
Ethan Lee
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b4fe7412f9
SDL_exp
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7 years ago |
Sam Lantinga
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ff8c9538bc
Allow trapping the back button so right mouse click can work on some Android systems (thanks Rachel!)
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7 years ago |
Sam Lantinga
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ef34704875
Fixed bug 4264 - SDL_CreateTextureFromSurface generates error message but returns ok
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7 years ago |
Sam Lantinga
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a515853569
Added support for external mouse in Samsung DeX mode
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7 years ago |
Sam Lantinga
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113801b790
Added SDL_IsChromebook() to determine if we're running on a Chromebook.
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7 years ago |
Ryan C. Gordon
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4df859c586
cpuinfo: Added SDL_HasAVX512F().
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7 years ago |
Sam Lantinga
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432312561f
Added SDL_LinuxSetThreadPriority() to directly set the priority of a Linux thread (tid)
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8 years ago |
Sam Lantinga
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a8ac588549
Added SDL_GameControllerMappingForDeviceIndex() to get the mapping for a controller before it's opened
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8 years ago |
sezero
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4c2a444e3a
add SDL_log10 and SDL_log10f to include and dynapi
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8 years ago |
Sam Lantinga
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6ed184ec69
Added SDL_IsAndroidTV()
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8 years ago |
Sam Lantinga
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e3cc5b2c6b
Updated copyright for 2018
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8 years ago |
Sam Lantinga
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cf3d450313
Added SDL_RenderGetMetalLayer() and SDL_RenderGetMetalCommandEncoder()
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8 years ago |