Commit History

Auteur SHA1 Bericht Datum
  nightmareci 718034f5fa Remove newlines from log messages 1 jaar geleden
  Sam Lantinga f2074d7af3 Updated copyright for 2025 1 jaar geleden
  Sam Lantinga c41b2bb855 SDL_ShouldIgnoreGamepad() should take product IDs rather than a guid. 1 jaar geleden
  Sam Lantinga 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention 1 jaar geleden
  Sam Lantinga 6fc6e3dc7e Use SDL_bool where appropriate in SDL events 1 jaar geleden
  Ryan C. Gordon 154452a726 winrt: Removed WinRT/Windows Phone/UWP support. 1 jaar geleden
  Sam Lantinga 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 jaar geleden
  Ozkan Sezer 845212388e RAWINPUT_JoystickOpen: add missing SDL_stack_free() calls. 1 jaar geleden
  Sam Lantinga 8f546bb3c9 Use C99 bool internally in SDL 1 jaar geleden
  Sam Lantinga 6501e90018 Use C++ style comments consistently in SDL source code 1 jaar geleden
  Sam Lantinga 61a7a0e579 SDL_GUIDToString() follows the SDL_GetStringRule 1 jaar geleden
  Amir 5db08b86ca Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]" 1 jaar geleden
  Sam Lantinga 8847b35244 Separate joystick power state into battery status and percentage 2 jaren geleden
  Sam Lantinga f35ede7281 Generalized the idea of joystick driver priority 2 jaren geleden
  Sam Lantinga f66fe7e221 Replaced SDL_GetJoystickCaps() with joystick properties 2 jaren geleden
  Anonymous Maarten 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 jaren geleden
  Sam Lantinga cd231a65f6 Added SDL_GetJoystickCaps() and SDL_GetGamepadCaps() to get the capabilities of controllers 2 jaren geleden
  Sam Lantinga 7c5e694022 Ignore a new warning in Visual Studio 2022 2 jaren geleden
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 2 jaren geleden
  Sam Lantinga 9906d6d3bc Fixed warning C4244: '=': conversion from 'SDL_bool' to 'Uint8', possible loss of data 2 jaren geleden
  Sam Lantinga 1f1ee6f77c Use the original manufacturer and product strings for the joystick CRC 2 jaren geleden
  Sam Lantinga c981a597dc Added Steam Input API support for game controllers 2 jaren geleden
  Sam Lantinga 163de8e697 Fixed warning C6001: Using uninitialized memory 'rdi'. 2 jaren geleden
  Ryan C. Gordon 447b508a77 error: SDL's allocators now call SDL_OutOfMemory on error. 2 jaren geleden
  Sam Lantinga 2991b9f6ac SDL now represents gamepad buttons as positional elements with a separate label 2 jaren geleden
  meyraud705 8708ba7393 Don't leak if realloc fails 2 jaren geleden
  Sylvain d8600f717e Pointer as bool (libsdl-org#7214) 2 jaren geleden
  Sam Lantinga d3f2eb2aba Use XINPUT_STATE instead of XINPUT_STATE_EX (thanks Andrew!) 2 jaren geleden
  Sam Lantinga b9784feb24 Fixed potential uninitialized memory access (thanks Mathieu!) 2 jaren geleden
  Sam Lantinga f3261fedcc Code cleanup now that SDL_bool is equivalent to a C boolean expression 2 jaren geleden