nightmareci
|
718034f5fa
Remove newlines from log messages
|
1 jaar geleden |
Sam Lantinga
|
f2074d7af3
Updated copyright for 2025
|
1 jaar geleden |
Sam Lantinga
|
c41b2bb855
SDL_ShouldIgnoreGamepad() should take product IDs rather than a guid.
|
1 jaar geleden |
Sam Lantinga
|
8d223b3037
Renamed atomic functions to match SDL 3.0 naming convention
|
1 jaar geleden |
Sam Lantinga
|
6fc6e3dc7e
Use SDL_bool where appropriate in SDL events
|
1 jaar geleden |
Ryan C. Gordon
|
154452a726
winrt: Removed WinRT/Windows Phone/UWP support.
|
1 jaar geleden |
Sam Lantinga
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
1 jaar geleden |
Ozkan Sezer
|
845212388e
RAWINPUT_JoystickOpen: add missing SDL_stack_free() calls.
|
1 jaar geleden |
Sam Lantinga
|
8f546bb3c9
Use C99 bool internally in SDL
|
1 jaar geleden |
Sam Lantinga
|
6501e90018
Use C++ style comments consistently in SDL source code
|
1 jaar geleden |
Sam Lantinga
|
61a7a0e579
SDL_GUIDToString() follows the SDL_GetStringRule
|
1 jaar geleden |
Amir
|
5db08b86ca
Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]"
|
1 jaar geleden |
Sam Lantinga
|
8847b35244
Separate joystick power state into battery status and percentage
|
2 jaren geleden |
Sam Lantinga
|
f35ede7281
Generalized the idea of joystick driver priority
|
2 jaren geleden |
Sam Lantinga
|
f66fe7e221
Replaced SDL_GetJoystickCaps() with joystick properties
|
2 jaren geleden |
Anonymous Maarten
|
31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
|
2 jaren geleden |
Sam Lantinga
|
cd231a65f6
Added SDL_GetJoystickCaps() and SDL_GetGamepadCaps() to get the capabilities of controllers
|
2 jaren geleden |
Sam Lantinga
|
7c5e694022
Ignore a new warning in Visual Studio 2022
|
2 jaren geleden |
Sam Lantinga
|
5b3ee51c6c
Updated copyright for 2024
|
2 jaren geleden |
Sam Lantinga
|
9906d6d3bc
Fixed warning C4244: '=': conversion from 'SDL_bool' to 'Uint8', possible loss of data
|
2 jaren geleden |
Sam Lantinga
|
1f1ee6f77c
Use the original manufacturer and product strings for the joystick CRC
|
2 jaren geleden |
Sam Lantinga
|
c981a597dc
Added Steam Input API support for game controllers
|
2 jaren geleden |
Sam Lantinga
|
163de8e697
Fixed warning C6001: Using uninitialized memory 'rdi'.
|
2 jaren geleden |
Ryan C. Gordon
|
447b508a77
error: SDL's allocators now call SDL_OutOfMemory on error.
|
2 jaren geleden |
Sam Lantinga
|
2991b9f6ac
SDL now represents gamepad buttons as positional elements with a separate label
|
2 jaren geleden |
meyraud705
|
8708ba7393
Don't leak if realloc fails
|
2 jaren geleden |
Sylvain
|
d8600f717e
Pointer as bool (libsdl-org#7214)
|
2 jaren geleden |
Sam Lantinga
|
d3f2eb2aba
Use XINPUT_STATE instead of XINPUT_STATE_EX (thanks Andrew!)
|
2 jaren geleden |
Sam Lantinga
|
b9784feb24
Fixed potential uninitialized memory access (thanks Mathieu!)
|
2 jaren geleden |
Sam Lantinga
|
f3261fedcc
Code cleanup now that SDL_bool is equivalent to a C boolean expression
|
2 jaren geleden |