Historique des commits

Auteur SHA1 Message Date
  Sam Lantinga 94754c3968 Updated config headers to override the base SDL_config.h if both are included il y a 9 ans
  Sam Lantinga 45b774e3f7 Updated copyright for 2017 il y a 9 ans
  Sam Lantinga 3615633571 Renaming of guard header names to quiet -Wreserved-id-macro il y a 9 ans
  Sam Lantinga 42065e785d Updated copyright to 2016 il y a 10 ans
  David Ludwig 25abce513d WinRT: added Win10/UWP (Universal Windows Platform) support il y a 10 ans
  David Ludwig fa2d5ab497 WinRT: bug-fix - SDL_SetThreadPriority() didn't work on WinRT 8.x platforms il y a 10 ans
  David Ludwig 623898f70b WinRT: lots of display and windowing related fixes il y a 10 ans
  Philipp Wiesemann 72590685c0 Backed out changeset 4ad56dbf4a6f il y a 10 ans
  Philipp Wiesemann 3cfe0abe7b Fixed copyright date. il y a 11 ans
  David Ludwig bbe1df0d51 WinRT: enabled OpenGL ES 2 support on Windows Phone il y a 11 ans
  Sam Lantinga 1ea8697894 Removed SDL_round() because the license wasn't compatible with zlib il y a 11 ans
  Sam Lantinga 4e7db78ed9 Added SDL_round(), contributed by Benoit Pierre - thanks! il y a 11 ans
  David Ludwig cf4ff728a0 Made the latest XInput + Haptic changes compile and run on WinRT il y a 11 ans
  Sam Lantinga b79e7f32cc Split the XInput and DirectInput code so Windows RT can use the existing XInput support. il y a 11 ans
  Sam Lantinga 6101e4b20e Added SDL_sqrtf(), SDL_tan(), SDL_tanf() il y a 12 ans
  Ryan C. Gordon 2a7aa9bde8 Fix build on Windows targets without dxgi.h, like MingW32. il y a 12 ans
  David Ludwig 3dcb451f85 Added a README file regarding WinRT support il y a 12 ans