Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga fde78d12f2 Updated copyright for 2023 %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 16092f58bb Updated gamepad, joystick, sensor APIs, removing device indices %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga ab2d007982 More gamepad renaming %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga fc478c1bc0 SDL API renaming: SDL_joystick.h %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 63724c113b Removed the vi format comments from the source %!s(int64=3) %!d(string=hai) anos
  Daniel Gibson 22e22ba196 Add SDL_main.h includes to tests %!s(int64=3) %!d(string=hai) anos
  Ryan C. Gordon 5a2d0b69c8 render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer. %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga fcafe40948 Removed balls from the joystick API %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 5750bcb174 Update for SDL3 coding style (#6717) %!s(int64=3) %!d(string=hai) anos
  Sylvain Becker 6a2200823c Cleanup add brace (#6545) %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 63f307fe1f Remove SDL_config.h from the public headers %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga cc1f9eb983 Use Apple's nomenclature for macOS and iOS %!s(int64=3) %!d(string=hai) anos
  Pierre Wendling 6784d84c9d N3DS: Fix `-Wformat` warnings in tests. %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 19ecb64e0d Fixed build %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga a00565b8ba Fixed displaying more than 18 buttons %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 6bcf2c1521 Fixed spinning at a very high framerate %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 120c76c84b Updated copyright for 2022 %!s(int64=4) %!d(string=hai) anos
  Ozkan Sezer d2871a348b testhaptic.c, testjoystick.c: fixed -Wshadow warnings. %!s(int64=4) %!d(string=hai) anos
  Misa 3bf7994fe2 Add and use `SDL_FALLTHROUGH` for fallthroughs %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga abc12a832c Revert "Add and use `SDL_FALLTHROUGH` for fallthroughs" %!s(int64=4) %!d(string=hai) anos
  Cameron Gutman fe09a4930a joystick: Add APIs to query rumble support %!s(int64=4) %!d(string=hai) anos
  Misa 66a08aa391 Add and use `SDL_FALLTHROUGH` for fallthroughs %!s(int64=4) %!d(string=hai) anos
  Ozkan Sezer 646ddfb782 minor watcom build fixes. %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 9130f7c377 Updated copyright for 2021 %!s(int64=5) %!d(string=hai) anos
  Ryan C. Gordon 0e98040d43 joystick: Linux joysticks now recover better from dropped events. %!s(int64=5) %!d(string=hai) anos
  Sam Lantinga aba2792896 Added a Windows Gaming Input joystick driver %!s(int64=6) %!d(string=hai) anos
  Sam Lantinga a8780c6a28 Updated copyright date for 2020 %!s(int64=6) %!d(string=hai) anos
  Ozkan Sezer 32bb8b4b40 test: replace some exit()s with returns. %!s(int64=6) %!d(string=hai) anos