Historique des commits

Auteur SHA1 Message Date
  Sam Lantinga 737aa881fa Updated source to match SDL function prototype style il y a 2 ans
  Sam Lantinga 87ad71f9b2 Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention il y a 3 ans
  Sam Lantinga 61c0c009ab Rename SDL semaphore and condition variable functions to match SDL 3.0 naming convention il y a 3 ans
  Ozkan Sezer c41a76657e SDL_timer.c: silence a minor warning. il y a 3 ans
  Sam Lantinga 85ee1498a5 Fixed Visual Studio warning 4245 il y a 3 ans
  Anonymous Maarten 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) il y a 3 ans
  David Demelier d0c4849d0b Rename SDL_atomic_t to SDL_AtomicInt il y a 3 ans
  Sam Lantinga fde78d12f2 Updated copyright for 2023 il y a 3 ans
  Sylvain Becker d7d3c22dbf Remove more reserved identifiers (#6925) il y a 3 ans
  Sam Lantinga 36d4395c97 SDL API renaming: internal functions il y a 3 ans
  Sam Lantinga 63724c113b Removed the vi format comments from the source il y a 3 ans
  Sam Lantinga 75f1eb9216 Don't assume evdev events and SDL_GetTicks() use the same time source il y a 3 ans
  Sam Lantinga 57d34f2e10 Make sure we never get a zero tick_start value il y a 3 ans
  Sam Lantinga c468d93760 Removed unnecessary conversion from nanoseconds to milliseconds in SDL_GetTicks() il y a 3 ans
  Sam Lantinga 82b01035d1 Reduce the chance of overflow when calculating nanosecond time il y a 3 ans
  Sam Lantinga 73f4aeee6a Pass the event timestamp for joystick events il y a 3 ans
  Ozkan Sezer 202eaeea11 replace windows timeapi.h with mmsystem.h for better compatibility. il y a 3 ans
  Sam Lantinga 8121bbd083 Convert ticks to 64-bit, added nanosecond precision to the API il y a 3 ans
  Sam Lantinga 5750bcb174 Update for SDL3 coding style (#6717) il y a 3 ans
  Sam Lantinga c5790359fd Added precompiled header support for Visual Studio and Xcode (#6710) il y a 3 ans
  Sylvain Becker 6a2200823c Cleanup add brace (#6545) il y a 3 ans
  Sam Lantinga 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` il y a 3 ans
  Sam Clegg cfab203f91 emscripten: Remove use of EM_ASM from SDL_timer code. il y a 3 ans
  Sam Lantinga 120c76c84b Updated copyright for 2022 il y a 4 ans
  Charlie Birks d950b9e2d9 emscripten: Make timers work (if used with emscripten_set_main_loop) il y a 4 ans
  Ryan C. Gordon 99c9727dc0 timer: Added SDL_GetTicks64(), for a timer that doesn't wrap every ~49 days. il y a 4 ans
  Sam Lantinga 9130f7c377 Updated copyright for 2021 il y a 5 ans
  Sam Lantinga a8780c6a28 Updated copyright date for 2020 il y a 6 ans
  Sam Lantinga 5e13087b0f Updated copyright for 2019 il y a 7 ans
  Sam Lantinga e3cc5b2c6b Updated copyright for 2018 il y a 8 ans