Commit History

Autor SHA1 Mensaxe Data
  Sam Clegg 7d2275c4dc [emscripten] Remove referenc to Module['createContext'] hai 11 meses
  Sam Lantinga f2074d7af3 Updated copyright for 2025 hai 1 ano
  Ryan C. Gordon 02434cd293 emscripten: Fixes for data addresses above 2gb hai 1 ano
  Sam Lantinga 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 1 ano
  Sam Lantinga 8f546bb3c9 Use C99 bool internally in SDL hai 1 ano
  Sam Lantinga 6501e90018 Use C++ style comments consistently in SDL source code hai 1 ano
  Sam Lantinga 9ca1792848 Renamed driverdata to internal hai 1 ano
  Sam Lantinga 2ba76dbe80 Simplified SDL_Surface hai 1 ano
  Sam Lantinga 33eaddc565 Cleaned up various type conversion issues %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 %!s(int64=2) %!d(string=hai) anos
  Sylvain d8600f717e Pointer as bool (libsdl-org#7214) %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga e264bb5178 Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity %!s(int64=2) %!d(string=hai) anos
  Sylvain 81ff49f4b5 Remove _THIS in src/video and in src/events (also VideoDevice) %!s(int64=3) %!d(string=hai) anos
  Anonymous Maarten 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 22c69bccdf Displays are now referenced by instance ID instead of index %!s(int64=3) %!d(string=hai) anos
  Eric Wasylishen 67c91353e0 Handle DPI scaling in SDL_GetWindowSurface %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga fde78d12f2 Updated copyright for 2023 %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga cc0296c934 SDL API renaming: SDL_surface.h %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 63724c113b Removed the vi format comments from the source %!s(int64=3) %!d(string=hai) anos
  Simon McVittie 45ebdfb1dc emscripten: Replace a stray reference to SDL2 with SDL3 %!s(int64=3) %!d(string=hai) anos
  Sylvain Becker 932f61348d Remove mask versions of SDL_CreateRGBSurface* #6701 (#6711) %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 5750bcb174 Update for SDL3 coding style (#6717) %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga c5790359fd Added precompiled header support for Visual Studio and Xcode (#6710) %!s(int64=3) %!d(string=hai) anos
  Sylvain Becker fc4fc5295f Remove depth field from SDL_CreateRGBSurfaceWithFormat and SDL_Create… (#6685) %!s(int64=3) %!d(string=hai) anos
  Sylvain Becker 6a2200823c Cleanup add brace (#6545) %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` %!s(int64=3) %!d(string=hai) anos
  Ryan C. Gordon 3983c98ece Merge branch 'main' into no-ie %!s(int64=3) %!d(string=hai) anos
  Ryan C. Gordon c2f26087c8 Merge branch 'main' into em-webgl-selector-hint %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 2c4159b99a First pass at changing SDL 2.0 to SDL 3.0 %!s(int64=3) %!d(string=hai) anos
  Charlie Birks 0c6d5b3ac8 emscripten: drop CanvasPixelArray support from framebuffer %!s(int64=3) %!d(string=hai) anos