Commit History

Author SHA1 Message Date
  Sam Lantinga 207428b444 Don't rumble Bluetooth PS4 controllers by default, as that switches the controller into extended input report mode, which breaks games that use DirectInput. 7 years ago
  Sam Lantinga 7d3a7ef827 Use a single hint for both Xbox 360 and Xbox One controllers, since they are often the same driver. 7 years ago
  Sam Lantinga d2042e1ed4 Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and Nintendo Switch Pro controller support across platforms. 7 years ago
  Sam Lantinga ff8c9538bc Allow trapping the back button so right mouse click can work on some Android systems (thanks Rachel!) 7 years ago
  Sam Lantinga 5adc1b7d3e Updated documentation with API changes in SDL 2.0.8 8 years ago
  Sam Lantinga 8ddebfa06e Fixed bug 4085 - X11: Allow configuring _NET_WM_BYPASS_COMPOSITOR through SDL hints 8 years ago
  Sam Lantinga f59b9c8b13 Replaced SDL_HINT_APPLE_TV_REMOTE_SWIPES_AS_ARROW_KEYS with SDL_HINT_TV_REMOTE_AS_JOYSTICK which controls whether remotes on iOS and Android are interpreted as joysticks (the default) or as return/escape/arrow keys. 8 years ago
  Sam Lantinga 85c34e9a39 Added SDL_HINT_IOS_HIDE_HOME_INDICATOR to determine how the home indicator on the iPhone X is handled. 8 years ago
  Sam Lantinga 9338a619f8 Added a hint SDL_HINT_APPLE_TV_REMOTE_SWIPES_AS_ARROW_KEYS to prevent turning Apple TV remote swipes into arrow key events 8 years ago
  Sam Lantinga e3cc5b2c6b Updated copyright for 2018 8 years ago
  Sam Lantinga b92e2f027a Fixed bug 4004 - iOS: don't hide keyboard on RETURN 8 years ago
  Sam Lantinga 2afc0b7fa5 Add the ability to set SDL to handle Return as 'hide IME' on Android softkeyboard. (thanks Rachel!) 8 years ago
  Ryan C. Gordon 7cb8b50ad8 hints: Add "metal" to the list of SDL_RENDER_DRIVER hints. 8 years ago
  Brandon Schaefer 9f4e4be8e0 Fixed bug 3943 - General SDL_HINT_VIDEO_DOUBLE_BUFFER hint support 8 years ago
  Brandon Schaefer 2ac567b715 Fixed bug 3902 - Add a specific KMSDRM hint for low latency video 8 years ago
  Sam Lantinga c08a7a74a5 Added a hint SDL_HINT_AUDIO_CATEGORY to control the audio category, 8 years ago
  Sam Lantinga de91b1248f Fixed bug 3745 - specify SDLCALL as the calling convention for API callbacks 8 years ago
  Sam Lantinga c87e1d525c Fixed bug 2841 - Hint to set resource id for window icon 8 years ago
  Sam Lantinga c49fa37c5b Added SDL hints to filter the set of game controllers reported by SDL 8 years ago
  Sam Lantinga 56cab6d452 Added a hint SDL_HINT_TOUCH_MOUSE_EVENTS to control whether touch events generate synthetic mouse events. 8 years ago
  Philipp Wiesemann 456bc301d9 Fixed environment variable of SDL_HINT_RENDER_LOGICAL_SIZE_MODE. 8 years ago
  Ryan C. Gordon 9288983682 Merged Eric Wing's overscan patch. 8 years ago
  Ryan C. Gordon 6d661cab7b windows: Change the default on SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING. 8 years ago
  Sam Lantinga ede5c73484 Generalized the audio resampling hint for other resampling methods in the future 9 years ago
  Ryan C. Gordon c7f9dcb6fc audio: Offer a hint for libsamplerate quality/speed tradeoff. 9 years ago
  Philipp Wiesemann 06d1d945cc Fixed doxygen warning and linking of function names. 9 years ago
  Sam Lantinga a52d48c5ab Fixed bugs 2570, 3145, improved OpenGL ES context support on Windows and X11 9 years ago
  Sam Lantinga 45b774e3f7 Updated copyright for 2017 9 years ago
  Philipp Wiesemann 7c60a638b0 Corrected header file guard comments. 9 years ago
  Sam Lantinga 4eda58ba6a Added SDL_HINT_MOUSE_NORMAL_SPEED_SCALE and SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE to scale the speed of the mouse. 9 years ago