Commit History

Autor SHA1 Mensaxe Data
  Nikita Krapivin 97a927b44e gdk: Fix the project %!s(int64=2) %!d(string=hai) anos
  Anonymous Maarten b6ae281e97 Use #ifdef/#ifndef instead of #if defined/#if \!defined %!s(int64=3) %!d(string=hai) anos
  Elad Lahav c611c6ee6b Do not enable SYSWM_X11 for QNX %!s(int64=3) %!d(string=hai) anos
  Anonymous Maarten 549cedfa88 include: add \brief to includes %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 7b50bae524 Renamed SDL events for clarity %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga fde78d12f2 Updated copyright for 2023 %!s(int64=3) %!d(string=hai) anos
  Anonymous Maarten f91a747549 include: SDL_dynapi.h depends on platform defines %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 26be384801 SDL_syswm.h provides the platform specific types by default again %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 66351fd4ba Replace tri-state functions SDL_EventState(), SDL_GetJoystickEventState(), SDL_GetGamepadEventState(), SDL_ShowCursor() %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 63724c113b Removed the vi format comments from the source %!s(int64=3) %!d(string=hai) anos
  Ryan C. Gordon 3197632347 include: Renamed begin_code.h and close_code.h to have SDL_ prefixes. %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` %!s(int64=3) %!d(string=hai) anos