Sam Lantinga
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b057159db7
Make sure SDL subsystems are initialized before starting threads
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1 anno fa |
Ozkan Sezer
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bc30fb295d
don't let SDL_render.c:render_drivers[] have an empty initializer list.
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2 anni fa |
Ozkan Sezer
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d0731ab9a3
Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef
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2 anni fa |
Sam Lantinga
|
0fc3574464
Updated copyright for 2024
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2 anni fa |
Sam Lantinga
|
0479df53ca
Updated copyright for 2023
|
3 anni fa |
Sam Lantinga
|
b8d85c6939
Update for SDL3 coding style (#6717)
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3 anni fa |
Cameron Cawley
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f0566702c5
Fix enabling SDL_DYNAMIC_API in OpenWatcom builds
|
4 anni fa |
Sam Lantinga
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8cd908e0b9
Fixed building with Visual Studio 2013
|
4 anni fa |
Michael Fitzmayer
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fbd230bb6c
Add support for the Nokia N-Gage (#5597)
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4 anni fa |
Eddy Jansson
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97774cdf72
Move in va_copy() define block from stdlib.
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4 anni fa |
Sam Lantinga
|
120c76c84b
Updated copyright for 2022
|
4 anni fa |
Sam Lantinga
|
c326ff7c6f
Re-enabled the O_CLOEXEC definition so config headers can be fixed
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4 anni fa |
Sam Lantinga
|
086c74556d
Fixed build warning on iOS
|
4 anni fa |
Ozkan Sezer
|
5a0ea7fb17
Check for O_CLOEXEC definition in fcntl.h at configuration time,
|
4 anni fa |
Sylvain
|
c27e1249e1
Remove SDL_HAVE_RENDER_GEOMETRY define
|
4 anni fa |
Sylvain
|
47db47c1cc
Add SDL_HAVE_RENDER_GEOMETRY to compile or not with RenderGeometry support
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5 anni fa |
Sam Lantinga
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9130f7c377
Updated copyright for 2021
|
5 anni fa |
Sam Lantinga
|
cb36189692
Fixed bug 5235 - All internal sources should include SDL_assert.h
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5 anni fa |
Sam Lantinga
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b6afbe6317
Added SDL_log.h to SDL_internal.h so logging is available everywhere
|
6 anni fa |
Sam Lantinga
|
30ff5fcfc0
SDL_LEAN_AND_MEAN defaults off
|
6 anni fa |
Sam Lantinga
|
b5e3d264f2
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
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6 anni fa |
Sylvain Becker
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6f89b059f7
Documentation of the footprint #defines
|
6 anni fa |
Sylvain Becker
|
55afc281fa
Add #define SDL_HAVE_BLIT_N_RGB565 to compile out RGB565 LUT
|
6 anni fa |
Sylvain Becker
|
7df22cf2c2
A few #defines to reduce SDL2 footprint.
|
6 anni fa |
Sam Lantinga
|
a8780c6a28
Updated copyright date for 2020
|
6 anni fa |
Sam Lantinga
|
5e13087b0f
Updated copyright for 2019
|
7 anni fa |
Ryan C. Gordon
|
b262b0ebc9
Small stack allocations fall back to malloc if they're unexpectedly large.
|
7 anni fa |
Sam Lantinga
|
e3cc5b2c6b
Updated copyright for 2018
|
8 anni fa |
Ryan C. Gordon
|
351d6d4784
audio: Port WASAPI to WinRT, remove XAudio2 backend.
|
8 anni fa |
Ryan C. Gordon
|
d526b8a1e9
Some patches to make SDL compile with armcc (ARM's C compiler).
|
9 anni fa |