Commit History

Autor SHA1 Mensaxe Data
  Ryan C. Gordon b2b2369414 Moved function pointer params to typedefs, etc, for latest wikiheaders. hai 1 ano
  Sam Lantinga 0fc3574464 Updated copyright for 2024 %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 7bb0e839a6 Added Steam Input API support for game controllers %!s(int64=2) %!d(string=hai) anos
  Anonymous Maarten d81d986858 cmake: fix uses of undefined macro identifiers (-Wundef) %!s(int64=2) %!d(string=hai) anos
  Ozkan Sezer f032e8c191 updated dynapi after SDL_GDKGetDefaultUser addition %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 36033e3832 Make it clear that you can't mix 2D rendering and the window surface API %!s(int64=2) %!d(string=hai) anos
  Ozkan Sezer fd4bb4154b dynapi: replace uses of deprecated SDL_assert_state and SDL_assert_data %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 0479df53ca Updated copyright for 2023 %!s(int64=3) %!d(string=hai) anos
  Caleb Cornett abffa1194a Fix dynapi signature for SDL_GDKSuspendComplete %!s(int64=3) %!d(string=hai) anos
  Sylvain faa7e3cc2e Update DYNAPI SDL_WinRTRunApp() prototype which was wrong (see #6783) %!s(int64=3) %!d(string=hai) anos
  Sylvain 5efc9bd194 SDL_dynapi_procs: fixed SDL_UIKitRunApp prototype (see #6783) %!s(int64=3) %!d(string=hai) anos
  Ozkan Sezer cd399caf6f fix dynapi after SDL_GDKSuspendComplete addition. %!s(int64=3) %!d(string=hai) anos
  Ciro Mondueri f6144dfe03 adds GDK suspend/resume basic handling (#6596) %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 297ecb706d Added SDL_strcasestr() for a case insensitive version of SDL_strstr() %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 64ea6cefaf SDL_ResetHint() no longer clears the callbacks associated with a hint %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 2c518747b9 Added microsecond timestamp to sensor values for PS4 and PS5 controllers using the HIDAPI driver %!s(int64=3) %!d(string=hai) anos
  DS ac5b9bc4ee Add support for X11 primary selection (#6132) %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 3cbfd75d0f Re-added the CRC to the joystick guid %!s(int64=3) %!d(string=hai) anos
  Noel Berry 00452e47fa Adding SDL_GetWindowSizeInPixels for window size in pixels (#6112) %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga b4c4dd84c2 Added SDL_crc16() to be used in joystick GUIDs after 2.24.0 %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga d4192850c1 Added SDL_ResetHint() to reset a hint to the default value %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 98bac00dcc Add `SDL_GetPointDisplayIndex` and `SDL_GetRectDisplayIndex` and re-implement `SDL_GetWindowDisplayIndex` in terms of `SDL_GetRectDisplayIndex` %!s(int64=3) %!d(string=hai) anos
  Ethan Lee 2f0816adb7 Add SDL_GetDefaultAudioInfo. %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 2373da5d94 Exposed SDL_ResetKeyboard() as a public function %!s(int64=3) %!d(string=hai) anos
  rohlem b085c18251 make SDL_SetTextInputRect take a pointer to const %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga cbd0187475 Removed the limit on the size of the SDL error message %!s(int64=3) %!d(string=hai) anos
  chalonverse 3b191580c3 Windows GDK Support (#5830) %!s(int64=3) %!d(string=hai) anos
  Guldoman 74bcc5a0a3 stdlib: Add `SDL_utf8strnlen` %!s(int64=3) %!d(string=hai) anos
  chalonverse 4082821822 DirectX 12 Renderer (#5761) %!s(int64=3) %!d(string=hai) anos
  Ozkan Sezer 61115aebd3 update dynapi after the loongarch support patch %!s(int64=3) %!d(string=hai) anos