Ryan C. Gordon
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b2b2369414
Moved function pointer params to typedefs, etc, for latest wikiheaders.
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hai 1 ano |
Sam Lantinga
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0fc3574464
Updated copyright for 2024
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
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7bb0e839a6
Added Steam Input API support for game controllers
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%!s(int64=2) %!d(string=hai) anos |
Anonymous Maarten
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d81d986858
cmake: fix uses of undefined macro identifiers (-Wundef)
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%!s(int64=2) %!d(string=hai) anos |
Ozkan Sezer
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f032e8c191
updated dynapi after SDL_GDKGetDefaultUser addition
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
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36033e3832
Make it clear that you can't mix 2D rendering and the window surface API
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%!s(int64=2) %!d(string=hai) anos |
Ozkan Sezer
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fd4bb4154b
dynapi: replace uses of deprecated SDL_assert_state and SDL_assert_data
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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0479df53ca
Updated copyright for 2023
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%!s(int64=3) %!d(string=hai) anos |
Caleb Cornett
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abffa1194a
Fix dynapi signature for SDL_GDKSuspendComplete
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%!s(int64=3) %!d(string=hai) anos |
Sylvain
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faa7e3cc2e
Update DYNAPI SDL_WinRTRunApp() prototype which was wrong (see #6783)
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%!s(int64=3) %!d(string=hai) anos |
Sylvain
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5efc9bd194
SDL_dynapi_procs: fixed SDL_UIKitRunApp prototype (see #6783)
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%!s(int64=3) %!d(string=hai) anos |
Ozkan Sezer
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cd399caf6f
fix dynapi after SDL_GDKSuspendComplete addition.
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%!s(int64=3) %!d(string=hai) anos |
Ciro Mondueri
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f6144dfe03
adds GDK suspend/resume basic handling (#6596)
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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297ecb706d
Added SDL_strcasestr() for a case insensitive version of SDL_strstr()
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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64ea6cefaf
SDL_ResetHint() no longer clears the callbacks associated with a hint
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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2c518747b9
Added microsecond timestamp to sensor values for PS4 and PS5 controllers using the HIDAPI driver
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%!s(int64=3) %!d(string=hai) anos |
DS
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ac5b9bc4ee
Add support for X11 primary selection (#6132)
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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3cbfd75d0f
Re-added the CRC to the joystick guid
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%!s(int64=3) %!d(string=hai) anos |
Noel Berry
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00452e47fa
Adding SDL_GetWindowSizeInPixels for window size in pixels (#6112)
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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b4c4dd84c2
Added SDL_crc16() to be used in joystick GUIDs after 2.24.0
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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d4192850c1
Added SDL_ResetHint() to reset a hint to the default value
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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98bac00dcc
Add `SDL_GetPointDisplayIndex` and `SDL_GetRectDisplayIndex` and re-implement `SDL_GetWindowDisplayIndex` in terms of `SDL_GetRectDisplayIndex`
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%!s(int64=3) %!d(string=hai) anos |
Ethan Lee
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2f0816adb7
Add SDL_GetDefaultAudioInfo.
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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2373da5d94
Exposed SDL_ResetKeyboard() as a public function
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%!s(int64=3) %!d(string=hai) anos |
rohlem
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b085c18251
make SDL_SetTextInputRect take a pointer to const
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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cbd0187475
Removed the limit on the size of the SDL error message
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%!s(int64=3) %!d(string=hai) anos |
chalonverse
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3b191580c3
Windows GDK Support (#5830)
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%!s(int64=3) %!d(string=hai) anos |
Guldoman
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74bcc5a0a3
stdlib: Add `SDL_utf8strnlen`
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%!s(int64=3) %!d(string=hai) anos |
chalonverse
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4082821822
DirectX 12 Renderer (#5761)
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%!s(int64=3) %!d(string=hai) anos |
Ozkan Sezer
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61115aebd3
update dynapi after the loongarch support patch
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%!s(int64=3) %!d(string=hai) anos |