Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga 824b9b0a58 Removed SDL_GetDisplayDPI() %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga b7c6fec10a Make sure we synchronously re-enable USB reporting mode for Switch controllers (thanks @SortaCore!) %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 50575ed223 Note the Google Stadia controller doesn't support rumble over Bluetooth %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 00e02de77b Fixed mis-detecting the share button on the Xbox controller over NDIS %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga d1c72bb0bc Dynamically update the serial number if it isn't available at first %!s(int64=3) %!d(string=hai) anos
  Sylvain c5c94a6be6 Change return type from void to int, for functions that set an error %!s(int64=3) %!d(string=hai) anos
  Frank Praznik 6c37d5b57f x11: Cast the dot clock value to 64-bit when calculating the refresh rate %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 20a4e31a12 Re-added the internal hint SDL_BORDERLESS_WINDOWED_STYLE %!s(int64=3) %!d(string=hai) anos
  Pierre Wendling fa8fba3812 Add clang-tidy config and CMake/CI support. %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 5fded632d6 Added support for the Turtle Beach REACT-R and Recon Xbox controllers %!s(int64=3) %!d(string=hai) anos
  Frank Praznik d603371848 video: Try to get the display for fullscreen windows via the window position %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga a357021800 Use GNU sed if available %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 0208a0eeb3 Added support for the Logitech ChillStream %!s(int64=3) %!d(string=hai) anos
  Ozkan Sezer 7f3036c353 make sure to not enable SDL_PASSED_BEGINTHREAD_ENDTHREAD for WinRT %!s(int64=3) %!d(string=hai) anos
  Ozkan Sezer b82a8b76b1 windows/SDL_systhread.c: remove some dead code. %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 22bafe8729 Removed debug code accidentally committed %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga f8b41919da Fixed warning running a command queue without any vertex operations %!s(int64=3) %!d(string=hai) anos
  Linus Probert 375bde8a4f [SDL3] Cleanup void functions (#7253) %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 9d8f98c735 Don't change presentation modes when resizing the logical target %!s(int64=3) %!d(string=hai) anos
  Sylvain 6f0acca8bd Return the SDL_SetError value %!s(int64=3) %!d(string=hai) anos
  Sean Ridenour a077cc8e4d [SDL3] macOS SetCursor performance fix (fixes #7151) (#7249) %!s(int64=3) %!d(string=hai) anos
  Sylvain fbe0352764 SDL_DestroyRenderer: drop all commands first %!s(int64=3) %!d(string=hai) anos
  Ozkan Sezer e1d79b418c fix build error due to -Wshadow %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 653f2c4ba3 Made the render tests less verbose in the successful case %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga ec1b42557f Fixed memory leak at shutdown (thanks @1bsyl!) %!s(int64=3) %!d(string=hai) anos
  Sylvain 5d1006657a SDL_migration.cocci: remove metavariable warning %!s(int64=3) %!d(string=hai) anos
  Leonardo Brondani Schenkel 6f06e4bc80 Add Linux mapping for 8BitDo Pro 2 Wired Controller for Xbox %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 1c03ddefc3 Sorted controller list %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga d563f38a0d Note that the renderer will by default scale from window coordinates to pixels %!s(int64=3) %!d(string=hai) anos
  Antonis Geralis 52cd9fcbb0 Added Elecom 8button gamepad %!s(int64=3) %!d(string=hai) anos