Evan Hemsley
|
82598e5ca9
GPU Vulkan: Fix frame counter timing (#11189)
|
1 vuosi sitten |
Caleb Cornett
|
3db10a6b2c
GPU: ASTC block size fixes (#11157)
|
1 vuosi sitten |
David Gow
|
9c322386bf
gpu: vulkan: Fix an uninitialised structure in SDL_BlitGPUTexture()
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1 vuosi sitten |
Evan Hemsley
|
da5a1585cd
GPU: Avoid calling SDL_GetWindowSizeInPixels when possible (#11139)
|
1 vuosi sitten |
Delta
|
8e6ead2f7b
[GPU] Added ASTC texture format support (#11116)
|
1 vuosi sitten |
rabbit-ecl
|
6ae5666acf
Check for VK_SUBOPTIMAL_KHR also in vkQueuePresentKHR (#11113)
|
1 vuosi sitten |
Ryan C. Gordon
|
3a6a3ab64f
gpu: Fix memory leak in Vulkan backend.
|
1 vuosi sitten |
Sam Lantinga
|
3234a3b902
Simplified internal SDL_Surface structure
|
1 vuosi sitten |
cosmonaut
|
fa14b53273
GPU Vulkan: Clear up some swapchain edge cases
|
1 vuosi sitten |
Evan Hemsley
|
afdf325fb4
GPU: Add swapchain dimension out params (#11003)
|
1 vuosi sitten |
Evan Hemsley
|
fc242abbd2
GPU: recreate swapchain on window pixel size change event (#10985)
|
1 vuosi sitten |
Ethan Lee
|
0852307b58
gpu: Check Vulkan device features for IsDeviceSuitable
|
1 vuosi sitten |
cosmonaut
|
fb165a542b
GPU Vulkan: add resolve info to framebuffer and render pass lookups
|
1 vuosi sitten |
cosmonaut
|
eedd2039f9
GPU: 32-bit component texture formats
|
1 vuosi sitten |
Evan Hemsley
|
05d0656bd6
GPU: Simultaneous compute pass read-write (#10965)
|
1 vuosi sitten |
Sam Lantinga
|
d39acc6d1e
Fixed warning C4702: unreachable code
|
1 vuosi sitten |
Caleb Cornett
|
5ff6e8d522
GPU: Add enable_depth_clip to RasterizerState (#10964)
|
1 vuosi sitten |
Evan Hemsley
|
be401dd1e3
GPU: More robust error reporting (#10958)
|
1 vuosi sitten |
cosmonaut
|
925e47a077
GPU: Fix backwards LogError and SetError calls
|
1 vuosi sitten |
cosmonaut
|
557c6dfb18
GPU: call SDL_SetError where appropriate
|
1 vuosi sitten |
Evan Hemsley
|
980b4ff6db
GPU: Vulkan descriptor management rewrite (#10910)
|
1 vuosi sitten |
Sam Lantinga
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
1 vuosi sitten |
Sam Lantinga
|
bd04459cde
Fix typos (thanks @qndel!)
|
1 vuosi sitten |
Sam Lantinga
|
8d223b3037
Renamed atomic functions to match SDL 3.0 naming convention
|
1 vuosi sitten |
Caleb Cornett
|
9416917353
GPU: Rework MSAA (#10859)
|
1 vuosi sitten |
Sam Lantinga
|
19243092c6
Renamed SDL_GpuGraphicsPipelineTargetInfo to SDL_GPUGraphicsPipelineTargetInfo
|
1 vuosi sitten |
Sam Lantinga
|
90e01040c5
Added thread-safe environment functions
|
1 vuosi sitten |
Ethan Lee
|
96e147b2b9
gpu: Rework driver name queries, add GetGPUShaderFormats
|
1 vuosi sitten |
Caleb Cornett
|
94436a938d
GPU: Remove unused and incorrect D16 format checks from Vulkan driver
|
1 vuosi sitten |
Caleb Cornett
|
a45a2caf49
GPU: Rename VertexBinding to VertexBufferDescription (#10811)
|
1 vuosi sitten |