Commit History

Autor SHA1 Mensaxe Data
  Joel Linn 8fc0baad98 Add SDL_cond implementation using Windows Condition Variables %!s(int64=5) %!d(string=hai) anos
  Joel Linn 2443e51e0e Add optional suffix `_generic` to generic SDL_cond impl %!s(int64=5) %!d(string=hai) anos
  Joel Linn d6afc1c608 thread/windows: Statically link synchronization APIs on WINRT %!s(int64=5) %!d(string=hai) anos
  Ozkan Sezer 250a055727 fix bug #5384 -- define DLL_EXPORT in DLL builds and adjust begin_code.h %!s(int64=5) %!d(string=hai) anos
  Sam Lantinga 0150455d2c Added SDL_crc32.c to the Windows RT projects %!s(int64=5) %!d(string=hai) anos
  Ryan C. Gordon 6c6d2bdd35 url: Build WinRT-specific code as C++/CX instead of plain C++. %!s(int64=5) %!d(string=hai) anos
  Ryan C. Gordon 57e3003d3f url: Attempt at WinRT support. %!s(int64=5) %!d(string=hai) anos
  Ryan C. Gordon b7b2995fbe url: Added to Visual Studio project files. %!s(int64=5) %!d(string=hai) anos
  Sam Lantinga 4d15b5b893 Fixed building with Visual Studio 2019 %!s(int64=5) %!d(string=hai) anos
  Ryan C. Gordon fa23e3d00b locale: Implemented SDL_GetPreferredLocales(). %!s(int64=6) %!d(string=hai) anos
  David Ludwig 40625c4e79 virtual joysticks: MSVC support part 2/2, add file refs to MSVC projects (bug 5028) %!s(int64=6) %!d(string=hai) anos
  Ozkan Sezer eb8f14bb6a added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.) %!s(int64=6) %!d(string=hai) anos
  Sam Lantinga de5367a612 Added display event files to the Visual Studio projects %!s(int64=7) %!d(string=hai) anos
  Sam Lantinga 7749ee2a43 Added the dummy sensor driver to the Visual Studio projects %!s(int64=7) %!d(string=hai) anos
  Ryan C. Gordon 6d32ebdbc9 winrt: Add mmdevapi.lib dependency to WinRT8.1 builds, for WASAPI support. %!s(int64=8) %!d(string=hai) anos
  Ryan C. Gordon 351d6d4784 audio: Port WASAPI to WinRT, remove XAudio2 backend. %!s(int64=8) %!d(string=hai) anos
  Sam Lantinga a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps %!s(int64=8) %!d(string=hai) anos
  David Ludwig d6bcec8f6a WinRT: build fixes %!s(int64=9) %!d(string=hai) anos
  Ryan C. Gordon 2da1ec8354 Merge audio capture work back into the mainline. %!s(int64=9) %!d(string=hai) anos
  David Ludwig 5150eb361f WinRT: fixed bug where Win10 GameBar, when shown + hidden, might not restore a cursor's hidden state %!s(int64=9) %!d(string=hai) anos
  Ryan C. Gordon 979de761c9 audio: Removed internal SDL_audiomem.h and macros. %!s(int64=9) %!d(string=hai) anos
  David Ludwig fa2d5ab497 WinRT: bug-fix - SDL_SetThreadPriority() didn't work on WinRT 8.x platforms %!s(int64=10) %!d(string=hai) anos
  Sam Lantinga b79e7f32cc Split the XInput and DirectInput code so Windows RT can use the existing XInput support. %!s(int64=11) %!d(string=hai) anos
  David Ludwig 33f81a0da5 WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts %!s(int64=12) %!d(string=hai) anos