Joel Linn
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8fc0baad98
Add SDL_cond implementation using Windows Condition Variables
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%!s(int64=5) %!d(string=hai) anos |
Joel Linn
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2443e51e0e
Add optional suffix `_generic` to generic SDL_cond impl
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%!s(int64=5) %!d(string=hai) anos |
Joel Linn
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d6afc1c608
thread/windows: Statically link synchronization APIs on WINRT
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%!s(int64=5) %!d(string=hai) anos |
Ozkan Sezer
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250a055727
fix bug #5384 -- define DLL_EXPORT in DLL builds and adjust begin_code.h
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%!s(int64=5) %!d(string=hai) anos |
Sam Lantinga
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0150455d2c
Added SDL_crc32.c to the Windows RT projects
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%!s(int64=5) %!d(string=hai) anos |
Ryan C. Gordon
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6c6d2bdd35
url: Build WinRT-specific code as C++/CX instead of plain C++.
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%!s(int64=5) %!d(string=hai) anos |
Ryan C. Gordon
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57e3003d3f
url: Attempt at WinRT support.
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%!s(int64=5) %!d(string=hai) anos |
Ryan C. Gordon
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b7b2995fbe
url: Added to Visual Studio project files.
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%!s(int64=5) %!d(string=hai) anos |
Sam Lantinga
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4d15b5b893
Fixed building with Visual Studio 2019
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%!s(int64=5) %!d(string=hai) anos |
Ryan C. Gordon
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fa23e3d00b
locale: Implemented SDL_GetPreferredLocales().
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%!s(int64=6) %!d(string=hai) anos |
David Ludwig
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40625c4e79
virtual joysticks: MSVC support part 2/2, add file refs to MSVC projects (bug 5028)
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%!s(int64=6) %!d(string=hai) anos |
Ozkan Sezer
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eb8f14bb6a
added SDL_strtokr() as a replacement for POSIX strtok_r (bug #4046.)
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%!s(int64=6) %!d(string=hai) anos |
Sam Lantinga
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de5367a612
Added display event files to the Visual Studio projects
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%!s(int64=7) %!d(string=hai) anos |
Sam Lantinga
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7749ee2a43
Added the dummy sensor driver to the Visual Studio projects
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%!s(int64=7) %!d(string=hai) anos |
Ryan C. Gordon
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6d32ebdbc9
winrt: Add mmdevapi.lib dependency to WinRT8.1 builds, for WASAPI support.
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%!s(int64=8) %!d(string=hai) anos |
Ryan C. Gordon
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351d6d4784
audio: Port WASAPI to WinRT, remove XAudio2 backend.
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%!s(int64=8) %!d(string=hai) anos |
Sam Lantinga
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a6a4e27ae8
Updated SDL's YUV support, many thanks to Adrien Descamps
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%!s(int64=8) %!d(string=hai) anos |
David Ludwig
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d6bcec8f6a
WinRT: build fixes
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%!s(int64=9) %!d(string=hai) anos |
Ryan C. Gordon
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2da1ec8354
Merge audio capture work back into the mainline.
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%!s(int64=9) %!d(string=hai) anos |
David Ludwig
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5150eb361f
WinRT: fixed bug where Win10 GameBar, when shown + hidden, might not restore a cursor's hidden state
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%!s(int64=9) %!d(string=hai) anos |
Ryan C. Gordon
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979de761c9
audio: Removed internal SDL_audiomem.h and macros.
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%!s(int64=9) %!d(string=hai) anos |
David Ludwig
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fa2d5ab497
WinRT: bug-fix - SDL_SetThreadPriority() didn't work on WinRT 8.x platforms
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%!s(int64=10) %!d(string=hai) anos |
Sam Lantinga
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b79e7f32cc
Split the XInput and DirectInput code so Windows RT can use the existing XInput support.
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%!s(int64=11) %!d(string=hai) anos |
David Ludwig
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33f81a0da5
WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts
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%!s(int64=12) %!d(string=hai) anos |