Sam Lantinga
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84b0565096
Fixed potential memory leak
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6 mesi fa |
Sam Lantinga
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3316dde0c2
Improved error information when renderer creation fails
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6 mesi fa |
Sam Lantinga
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b92557c0b7
Made error message consistent between SDL_SetSurfacePalette() and SDL_SetTexturePalette()
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6 mesi fa |
Sam Lantinga
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134b47730b
Added support for linear and pixel art scaling for palettized textures
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6 mesi fa |
Sam Lantinga
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1cda789a37
render: Default to primary display in SDL_CalculateSimulatedVSyncInterval if window is not set
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6 mesi fa |
Sam Lantinga
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0cab3521f1
render: Fix asserts from null window usage in SDL_CreateRendererWithProperties
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6 mesi fa |
Sam Lantinga
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32668c4ddd
Palettized textures will always use SDL_SCALEMODE_NEAREST.
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6 mesi fa |
Sam Lantinga
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a864dcac25
Added support for using the GPU renderer as an offscreen renderer
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6 mesi fa |
Sam Lantinga
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fe3b399b7e
Added support for P010 pixel format in SDL_UpdateNVTexture()
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7 mesi fa |
Sam Lantinga
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b65590159b
Each application palette corresponds to one hardware palette
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7 mesi fa |
Sam Lantinga
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5622eef5a8
Fixed memory leak if requested renderer isn't available
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7 mesi fa |
Sam Lantinga
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2a01e12d34
Simplify palette code
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7 mesi fa |
Sam Lantinga
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7dcc09986d
Test changing the palette for a single texture
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7 mesi fa |
Sam Lantinga
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264b436dba
Fixed changing palettes while rendering is in flight
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7 mesi fa |
Sam Lantinga
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0b4b254a53
Added support for textures with palettes
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7 mesi fa |
Sam Lantinga
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25b2d2c821
Use new parameter validation macro
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7 mesi fa |
Sam Lantinga
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ee1c90a358
Improved handling of function parameter validation
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7 mesi fa |
Ryan C. Gordon
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3ee29f2e7a
render: Don't default to vsync=0 on Emscripten.
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7 mesi fa |
Ryan C. Gordon
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11411bb5ef
renderer: Don't use wrapping on NPOT textures if the renderer can't handle it.
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7 mesi fa |
Sam Lantinga
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fb2daa2f5f
Updated the documentation for SDL_GetRenderLogicalPresentation()
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7 mesi fa |
Sam Lantinga
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5605f85d84
Check the return value of SDL_SW_CopyYUVToRGB()
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7 mesi fa |
Sam Lantinga
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fbbc29159a
Leave letterbox borders set to the frame clear color
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7 mesi fa |
Sam Lantinga
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285df94623
Renamed SDL_GPURenderStateDesc to SDL_GPURenderStateCreateInfo for consistency with GPU API conventions
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8 mesi fa |
Petar Popovic
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b63c32e790
SDL_SetRenderDrawBlendMode(): Remove redundant param check
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8 mesi fa |
Brenton Bostick
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f361034ac3
fix typos
|
9 mesi fa |
Ryan C. Gordon
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07ef532681
hints: Renamed SDL_HINT_LOG_BACKENDS to SDL_DEBUG_LOGGING.
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9 mesi fa |
Sam Lantinga
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86200d1203
Fixed clamp texture address mode in software renderer
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9 mesi fa |
Sam Lantinga
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7510a67159
Fixed typo
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9 mesi fa |
Ryan C. Gordon
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10004ab0ea
hints: Added SDL_HINT_LOG_BACKENDS.
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9 mesi fa |
Sam Lantinga
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727b4924c8
Update the viewport when logical presentation changes
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10 mesi fa |