Histórico de Commits

Autor SHA1 Mensagem Data
  Sam Lantinga dca2721b91 Removed SDL_HINT_VIDEO_EXTERNAL_CONTEXT há 2 anos atrás
  Sam Lantinga 2f7c24e4be Removed SDL_HINT_RENDER_SCALE_QUALITY há 2 anos atrás
  Sam Lantinga 20051f805f Removed SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 há 2 anos atrás
  Sam Lantinga 7cb1ca60ec Removed SDL_HINT_RENDER_OPENGL_SHADERS há 2 anos atrás
  Sam Lantinga 9920e062d5 Removed SDL_HINT_THREAD_STACK_SIZE há 2 anos atrás
  Sam Lantinga 9e505252c0 Renamed SDL_HINT_PS2_DYNAMIC_VSYNC SDL_HINT_RENDER_PS2_DYNAMIC_VSYNC há 2 anos atrás
  Sam Lantinga a538936821 Renamed SDL_HINT_LINUX_JOYSTICK_DEADZONES to SDL_HINT_JOYSTICK_LINUX_DEADZONES há 2 anos atrás
  Sam Lantinga 980c379a0b Renamed SDL_HINT_LINUX_JOYSTICK_CLASSIC to SDL_HINT_JOYSTICK_LINUX_CLASSIC há 2 anos atrás
  Sam Lantinga 1f7936d545 Renamed SDL_HINT_LINUX_HAT_DEADZONES to SDL_HINT_JOYSTICK_LINUX_HAT_DEADZONES há 2 anos atrás
  Sam Lantinga 39cfb437ed Renamed SDL_HINT_LINUX_DIGITAL_HATS to SDL_HINT_JOYSTICK_LINUX_DIGITAL_HATS há 2 anos atrás
  Sam Lantinga b557c15bcf Renamed SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE to SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE há 2 anos atrás
  Sam Lantinga 4f628b5b62 Renamed SDL_HINT_GDK_TEXTINPUT_DEFAULT to SDL_HINT_GDK_TEXTINPUT_DEFAULT_TEXT há 2 anos atrás
  Sam Lantinga fd5d761128 Renamed SDL_HINT_DIRECTINPUT_ENABLED to SDL_HINT_JOYSTICK_DIRECTINPUT há 2 anos atrás
  Sam Lantinga a5da7d0dd5 Renamed SDL_HINT_ALLOW_TOPMOST to SDL_HINT_WINDOW_ALLOW_TOPMOST há 2 anos atrás
  Sam Lantinga 9ce7fe2848 Removed SDL_HINT_ACCELEROMETER_AS_JOYSTICK há 2 anos atrás
  Sam Lantinga cacac6cc34 Updated structure and field names for consistency há 2 anos atrás
  Sam Lantinga f95b7ee4da Renamed SDL_HasWindowSurface to SDL_WindowHasSurface há 2 anos atrás
  Sam Lantinga f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() há 2 anos atrás
  Sam Lantinga 3158342441 Use SDL_Color for SDL_RenderGeometryRaw() and add SDL_RenderGeometryRawFloat() há 2 anos atrás
  Sam Lantinga 327b976bc4 SDL_COLORSPACE_JPEG is the default YUV colorspace há 2 anos atrás
  Sam Lantinga 89b9d6cbdc SDL_RenderReadPixels() now returns a surface há 2 anos atrás
  Sam Lantinga 50a805cdd1 Use YUV colorspaces instead of a global YUV conversion mode há 2 anos atrás
  Sam Lantinga 554f0625d3 Renderer colors now have floating point precision há 2 anos atrás
  Sam Lantinga f66fe7e221 Replaced SDL_GetJoystickCaps() with joystick properties há 2 anos atrás
  Sam Lantinga 3b55c7d1f4 Shortened SDL property names há 2 anos atrás
  Ryan C. Gordon 8814095aa8 main: Indented SDL_main headers for readability, removed SDL2 compat macros. há 2 anos atrás
  Ryan C. Gordon b8081e8e35 video: lowercase some video backend names. há 2 anos atrás
  Sam Lantinga 594eef99ec Added a migration note about SDL_TouchID and SDL_FingerID há 2 anos atrás
  Sam Lantinga 95a67278d1 Updated documentation after 2654c52d0e03578ea002dc62603a3f48e1353829 há 2 anos atrás
  Anonymous Maarten 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) há 2 anos atrás