Sanjay Govind
|
8d7f469fb5
Add support for GIP guitars via gameinput (#15301)
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3 روز پیش |
foxtacles
|
18463ccb8f
(emscripten) Add null checks for gamepad in vendor/product/xinput helpers (#15313)
|
3 روز پیش |
Frank Praznik
|
2798ac07ea
wayland: Retrieve the system minimum libdecor limits before overwriting them
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3 روز پیش |
Sam Lantinga
|
9403c6b43d
Use the correct source rectangle when doing scaled blits
|
3 روز پیش |
nilFinx
|
48060320f6
haiku: Always assume that the URL is encoded (required on nightly) (#15305)
|
4 روز پیش |
Cameron Gutman
|
f3e1c93ea2
kmsdrm: Add missing KMSDRM_FBFromBO() failure check
|
4 روز پیش |
Christian Semmler
|
5be888591c
emscripten: Fix navigator.getGamepads crash in worker threads
|
4 روز پیش |
Cameron Gutman
|
c391e73432
kmsdrm: Initialize kms_in_fence_fd to -1
|
4 روز پیش |
Ryan C. Gordon
|
195b58121e
kmsdrm: Disable atomic mouse code for now.
|
4 روز پیش |
Sanjay Govind
|
b264c19c83
Update to GameInput V3 (#15302)
|
4 روز پیش |
Sam Lantinga
|
870c006288
Don't strip the alpha channel when scaling surfaces if it will be needed
|
4 روز پیش |
Ryan C. Gordon
|
9c6876ac18
pipewire: Don't mark a device disconnected if pw_stream_dequeue_buffer fails.
|
4 روز پیش |
Sam Lantinga
|
31c7aab5db
Added a hint "SDL_SURFACE_MALLOC" to disable aligned surface allocation
|
4 روز پیش |
Janne Virtala
|
212f7539cb
SDL_PrivateJoystickForceRecentering(): fix infinite loop
|
4 روز پیش |
Ryan C. Gordon
|
2503d34724
aaudio: Respect SDL_HINT_AUDIO_DEVICE_STREAM_ROLE hint.
|
5 روز پیش |
Sam Lantinga
|
b7e1f88db8
Added documentation to fix building on macOS with Xcode 12.2 (thanks @buhman!)
|
5 روز پیش |
Petar Popovic
|
8af454a0a1
SDL_GlobDirectory(): Don't descend into sub-directories, if not requested by pattern
|
1 هفته پیش |
Ryan C. Gordon
|
270c2b8e86
process: Don't duplicate NULL stdio handles on Windows.
|
1 هفته پیش |
Sam Lantinga
|
3c9510f2ce
Fix msvc analyzer warnings
|
1 هفته پیش |
zn-arf
|
3ae089e4de
Fix Metal GPU backend not being included in CMake configuration
|
1 هفته پیش |
Ryan C. Gordon
|
2b6bee46b2
thread: SDL_CreateThread() shouldn't return before the new thread is set up.
|
1 هفته پیش |
Sam Lantinga
|
be45038432
Make sure native textures have the same channel precision if possible
|
1 ماه پیش |
Ryan C. Gordon
|
1fc5001f77
emscripten: Add support for automounting persistent storage before SDL_main.
|
1 هفته پیش |
Semphris
|
c546c5d335
Fix Windows file dialog calling the callback twice
|
3 هفته پیش |
Ryan C. Gordon
|
880739f587
stdlib: Patched SDL_rand_f to compile on pre-C99 compilers.
|
1 هفته پیش |
Frank Praznik
|
5a7e2d41b8
x11: Look for text/uri-list in the list of MIME types more thoroughly
|
1 هفته پیش |
Sam Lantinga
|
69cf2cf6aa
Added documentation for getting the full resolution in iOS
|
1 هفته پیش |
Strultz
|
b11ac0087f
Fix window caption drawing on borderless windows (#15275)
|
1 هفته پیش |
c4veman
|
a004c1bcc4
Check Windows version before setting window attributes
|
1 هفته پیش |
Petar Popovic
|
db3ff5f5c4
SDL_SetWindowShape(): Remove shape when argument is NULL
|
1 هفته پیش |