Max Seidenstücker
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8f8880a8eb
Merge all occurances of __func__ and __FUNCTION__ to SDL_FUNCTION
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hai 1 mes |
Sam Lantinga
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5f086e7623
Updated copyright for 2026
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hai 2 meses |
Sam Lantinga
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f2074d7af3
Updated copyright for 2025
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hai 1 ano |
Sam Lantinga
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387774ab8a
Build config flags are either defined or undefined, never 0
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hai 1 ano |
Sam Lantinga
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9ff3446f03
Use SDL_bool instead an int return code in the SDL API
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hai 1 ano |
Sam Lantinga
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8f546bb3c9
Use C99 bool internally in SDL
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hai 1 ano |
Sam Lantinga
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6501e90018
Use C++ style comments consistently in SDL source code
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hai 1 ano |
Ozkan Sezer
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aae2d22852
Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef
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%!s(int64=2) %!d(string=hai) anos |
Anonymous Maarten
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31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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%!s(int64=2) %!d(string=hai) anos |
chalonverse
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3a4ac15a27
Make Xbox GDK code public (and fix some GDK code rot) (#8844)
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
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5b3ee51c6c
Updated copyright for 2024
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%!s(int64=2) %!d(string=hai) anos |
Anonymous Maarten
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3472dc11d6
Fix uses of undefined macro identifiers (-Wundef)
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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fde78d12f2
Updated copyright for 2023
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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c5790359fd
Added precompiled header support for Visual Studio and Xcode (#6710)
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%!s(int64=3) %!d(string=hai) anos |
chalonverse
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f317d619cc
Xbox GDKX support (#5869)
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%!s(int64=3) %!d(string=hai) anos |