Frank Praznik
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8fda4231cf
wayland: Optimize the legacy key level fallback function
|
il y a 6 mois |
Frank Praznik
|
2c02e6f8bb
wayland: Restore valid state information when building keymaps
|
il y a 6 mois |
Simon McVittie
|
1c1f7082ab
Only emit dlopen note for SDL_FRIBIDI_DYNAMIC if not a hard dependency
|
il y a 6 mois |
Simon McVittie
|
65b367216e
unix: Mark SDL_FRIBIDI_DYNAMIC as a weak dependency
|
il y a 6 mois |
Simon McVittie
|
f7f33cbd36
x11: Clean up trailing whitespace in SDL_x11toolkit.[ch]
|
il y a 6 mois |
Simon McVittie
|
2a96bddebf
unix: Clean up trailing whitespace in SDL_fribidi.c
|
il y a 6 mois |
Sam Lantinga
|
f3815ede24
Rebuilt GPU renderer shaders
|
il y a 6 mois |
eafton
|
c2429e85ec
X11TK: Add Arabic/Hebrew/Farsi support by increasing font size slightly and using FriBidi. (#14134)
|
il y a 6 mois |
Sam Lantinga
|
49d51a0d3c
Removed TEXTURETYPE_PALETTE_PIXELART
|
il y a 6 mois |
Sam Lantinga
|
ac2c834021
Fixed build
|
il y a 6 mois |
Sam Lantinga
|
1cda789a37
render: Default to primary display in SDL_CalculateSimulatedVSyncInterval if window is not set
|
il y a 6 mois |
Sam Lantinga
|
0cab3521f1
render: Fix asserts from null window usage in SDL_CreateRendererWithProperties
|
il y a 6 mois |
Anonymous Maarten
|
f4039d0132
release: don't cache ndk + verify arm64 alignment
|
il y a 6 mois |
Sam Lantinga
|
32668c4ddd
Palettized textures will always use SDL_SCALEMODE_NEAREST.
|
il y a 6 mois |
Sam Lantinga
|
d333044462
Fixed destination coordinates when using scale with the software renderer
|
il y a 6 mois |
Sam Lantinga
|
b7b2e8bc31
Don't change the display of a window until it is mostly on the new one
|
il y a 6 mois |
Sam Lantinga
|
baae2a628d
Store the current window display ID on the window
|
il y a 6 mois |
Anonymous Maarten
|
541dc6ba20
android: don't promote custom SDL3::SDL3 targets
|
il y a 6 mois |
Anonymous Maarten
|
fe17e49116
ci: build testffmpeg on ubuntu and mac
|
il y a 6 mois |
Anonymous Maarten
|
0bbfbf5b37
cmake: use correct suffix in PkgConfigHelper
|
il y a 6 mois |
Anonymous Maarten
|
23646aed53
cmake: quietly look for SDL3-static and SDL3_test framework in SDL3Config.cmake
|
il y a 6 mois |
Nintorch
|
6e6dc500b5
Add blacklist words for gamepad names
|
il y a 6 mois |
nmlgc
|
8824eace93
testautomation: Test SDL_snprintf() for doubles >LLONG_MAX and <ULLONG_MAX
|
il y a 6 mois |
nmlgc
|
f39e49a3dd
SDL_mslibc: Implement _ftoul2_legacy()
|
il y a 6 mois |
nmlgc
|
7916af9910
build: Fix typo in SDL_uclibc target name for 32-bit Windows
|
il y a 6 mois |
Ryan C. Gordon
|
0467c531fa
wasapi: Check for a NULL device during disconnect handling.
|
il y a 6 mois |
mccakit
|
f6e711c377
replace script with flags
|
il y a 6 mois |
mccakit
|
2e4bc73916
static release build fix
|
il y a 6 mois |
mccakit
|
fe92d0a7bd
android symbol export for release builds
|
il y a 6 mois |
Sam Lantinga
|
b1c2dd8433
Make sure the current resolution is in the fullscreen mode list
|
il y a 6 mois |