Sam Lantinga
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9301f7ace2
hidapi/libusb: only enumerate each interface once
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2 years ago |
Sam Lantinga
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859dc14add
Replaced SDL_GetGamepadBindForAxis() and SDL_GetGamepadBindForButton() with SDL_GetGamepadBindings()
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2 years ago |
Sam Lantinga
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9e50048ab6
Revert "Removed SDL_GamepadBinding from the API"
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2 years ago |
Sam Lantinga
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9f17d1a9d8
Don't reference the same function in "see also"
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2 years ago |
Ozkan Sezer
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86505ea630
fix SDL_AudioStreamCallback documentation
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2 years ago |
SDL Wiki Bot
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d885d5c310
Sync SDL3 wiki -> header
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2 years ago |
Ryan C. Gordon
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2f43f7bc53
audio: Allow querying of device buffer size.
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2 years ago |
Ryan C. Gordon
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cf95721130
audio: Added a hint to let apps force device buffer size.
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2 years ago |
Ryan C. Gordon
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47d8c77c67
audio: Choose better default sample frame counts.
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2 years ago |
Ryan C. Gordon
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8b26e95f91
audio: Change SDL_AudioStreamCallback
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2 years ago |
Ryan C. Gordon
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9da34e8fb5
docs: Updated README-emscripten.md.
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2 years ago |
Max Bachmann
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fd1c54a004
detect fanatec steering wheels
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2 years ago |
Ryan C. Gordon
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cb44146089
docs: Whoops, this got added by the wiki bridge by accident!
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2 years ago |
Sam Lantinga
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cd633b9a88
Renamed SDL_IsAudioDevicePaused() to SDL_AudioDevicePaused()
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2 years ago |
SDL Wiki Bot
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c6cad07faa
Sync SDL3 wiki -> header
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2 years ago |
Ryan C. Gordon
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a6e52f9e48
Sync SDL3 wiki -> header
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2 years ago |
Dan Ginsburg
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2de2e9d031
Fix flickering of window when using desktop-fullscreen and borderless window on multiple monitors on Linux. Closes #8186.
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2 years ago |
danginsburg
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723835d16a
Windows: fix for client rect resizing larger each time we came from exclusive fullscreen -> windowed on a monitor with HiDPI set. The problem was we were using the monitor DPI rather than the window DPI so AdjustWindowRectExForDpi was giving us an incorrect size which would be too large for the client rect. Closes #8237.
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2 years ago |
Ryan C. Gordon
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ce27363df2
wikiheaders: Sort undocumented functions.
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2 years ago |
Sam Huang
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e22282b097
Added README about transparent windows in Win32
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2 years ago |
Sam Lantinga
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1d1c6e6305
Turn off COREAUDIO debug logging by default
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2 years ago |
Frank Praznik
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52efefca04
wayland: Fix drag offer leak
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2 years ago |
Ryan C. Gordon
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3a992af446
audio: Added a postmix callback to logical devices.
|
2 years ago |
Simon McVittie
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7207bdce5d
render: Enable clipping for zero-sized rectangles
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2 years ago |
Anonymous Maarten
|
22d81fb3e9
cmake: use MSVC_RUNTIME_LIBRARY to force MT
|
2 years ago |
Anonymous Maarten
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a2e17852d9
cmake: make sure SDL_GetPrefPath is run before testfilesystem
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2 years ago |
Anonymous Maarten
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2fb266e0a4
ci: run tests in parallel
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2 years ago |
Ryan C. Gordon
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ad1313e751
testaudio: Patched to compile.
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2 years ago |
Ryan C. Gordon
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5747ddc012
testaudio: Clean up some messy memory management.
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2 years ago |
Ryan C. Gordon
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fafbea1ced
audio: Move internal float32 mixing to a simplified function
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2 years ago |