Commit History

Autor SHA1 Mensaxe Data
  Sylvain 93e2903ac5 Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice() %!s(int64=3) %!d(string=hai) anos
  Sylvain 2d7f8d7d51 Remove legacy SDL_Audio functions that acts on device id == 1 %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga c823f26f18 Revert "Removed public joystick locking API" %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions %!s(int64=3) %!d(string=hai) anos
  Sylvain Becker 851b0e16be Add SDL_GetRenderVSync (see #6495) (#6965) %!s(int64=3) %!d(string=hai) anos
  Sylvain Becker 8a13533949 Handle error return value for SDL_GetSwapInterval %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga a515f51ac0 Removed public joystick locking API %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 324c0b76a0 Removed SDL_HasGamepads(), SDL_HasJoysticks(), and SDL_HasSensors() %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 7f23d71b6a Added SDL_modf() and SDL_modff() %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga cefbeb582f Mouse coordinates are floating point %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 98678b5d8d SDL API renaming: SDL_Alloc*/SDL_Free* -> SDL_Create*/SDL_Destroy* %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 1b90107fdb Spell out "Float" in function names %!s(int64=3) %!d(string=hai) anos
  Sylvain 88630b85f5 SDL_GL_SwapWindow() returns an error code %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga abd051f89e Re-sorted SDL 3.0 API list %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 80890f3aae SDL API renaming: SDL_render.h %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga ea0c2f55be SDL API renaming: *Is* functions %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 66351fd4ba Replace tri-state functions SDL_EventState(), SDL_GetJoystickEventState(), SDL_GetGamepadEventState(), SDL_ShowCursor() %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 61232de1ab Sort the initial SDL 3.0 symbols %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga e4e7a8baff Reset the dynamic API for SDL 3.0 %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 16092f58bb Updated gamepad, joystick, sensor APIs, removing device indices %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 58aecf0a54 SDL API renaming: SDL_rect.h %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 659abc721a SDL API renaming: SDL_gamecontroller.h %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga c6969df4d7 SDL API renaming: SDL_video.h %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga cc0296c934 SDL API renaming: SDL_surface.h %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 2db699f48e SDL API renaming: SDL_sensor.h %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 0d54115235 SDL API renaming: SDL_render.h %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 083e436a1a SDL API renaming: SDL_pixels.h %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga fc478c1bc0 SDL API renaming: SDL_joystick.h %!s(int64=3) %!d(string=hai) anos
  Sylvain Becker aa0053141b Remove SDL_VideoInit / Quit. Prefer SDL_SubSytemInit / Quit (#6913) %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 713ba2e31a SDL API renaming: SDL_audio.h %!s(int64=3) %!d(string=hai) anos