Sam Lantinga
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941b0a8ea4
Added support for external GPU textures to the GPU renderer
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5 months ago |
definability
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4d9295ef1e
Fixed building with SDL_LEAN_AND_MEAN
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5 months ago |
Adrian
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6d47d8dff1
Always convert window to Vulkan window on SDL_Vulkan_CreateSurface (#14143)
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5 months ago |
Ozkan Sezer
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3723913969
SDL_zenitymessagebox.c: Add exit code checking.
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5 months ago |
Ozkan Sezer
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6c3cc3587d
zenity dialog: make sure that --modal --attach switches are supported.
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5 months ago |
eafton
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87f9a0e106
X11TK: Add more checks to the Xrandr code path to avoid errors
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5 months ago |
HTuanPhong
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2638537f92
Fix vulkan gpu resize lag on windows
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5 months ago |
Sam Lantinga
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134b47730b
Added support for linear and pixel art scaling for palettized textures
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5 months ago |
Anonymous Maarten
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e1fde46a6a
Include SDL_internal.h before checking HAVE_FRIBIDI_H
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5 months ago |
Anonymous Maarten
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f69981cbfb
Use space indendation in SDL_fribidi sources
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5 months ago |
Anonymous Maarten
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0f9d032885
ci+docs: add fribidi dependency
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5 months ago |
Sam Lantinga
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d832ac5d6f
SDL_RenderDebugText() is no longer blurry when scaled
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5 months ago |
Michael Fitzmayer
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dc1cc98e2b
N-Gage: Add SDL_TimeToDateTime() implementation (#14141)
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5 months ago |
Frank Praznik
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bcf3afb6f3
wayland: Suppress initial keymap changed events during initialization
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5 months ago |
Frank Praznik
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8fda4231cf
wayland: Optimize the legacy key level fallback function
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5 months ago |
Frank Praznik
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2c02e6f8bb
wayland: Restore valid state information when building keymaps
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5 months ago |
Simon McVittie
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1c1f7082ab
Only emit dlopen note for SDL_FRIBIDI_DYNAMIC if not a hard dependency
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5 months ago |
Simon McVittie
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65b367216e
unix: Mark SDL_FRIBIDI_DYNAMIC as a weak dependency
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5 months ago |
Simon McVittie
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f7f33cbd36
x11: Clean up trailing whitespace in SDL_x11toolkit.[ch]
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5 months ago |
Simon McVittie
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2a96bddebf
unix: Clean up trailing whitespace in SDL_fribidi.c
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5 months ago |
Sam Lantinga
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f3815ede24
Rebuilt GPU renderer shaders
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5 months ago |
eafton
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c2429e85ec
X11TK: Add Arabic/Hebrew/Farsi support by increasing font size slightly and using FriBidi. (#14134)
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5 months ago |
Sam Lantinga
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49d51a0d3c
Removed TEXTURETYPE_PALETTE_PIXELART
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5 months ago |
Sam Lantinga
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ac2c834021
Fixed build
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5 months ago |
Sam Lantinga
|
1cda789a37
render: Default to primary display in SDL_CalculateSimulatedVSyncInterval if window is not set
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5 months ago |
Sam Lantinga
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0cab3521f1
render: Fix asserts from null window usage in SDL_CreateRendererWithProperties
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5 months ago |
Anonymous Maarten
|
f4039d0132
release: don't cache ndk + verify arm64 alignment
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5 months ago |
Sam Lantinga
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32668c4ddd
Palettized textures will always use SDL_SCALEMODE_NEAREST.
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5 months ago |
Sam Lantinga
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d333044462
Fixed destination coordinates when using scale with the software renderer
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5 months ago |
Sam Lantinga
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b7b2e8bc31
Don't change the display of a window until it is mostly on the new one
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5 months ago |