Historique des commits

Auteur SHA1 Message Date
  jsoulier 9464aaa8af Change D3D12 GPU backend to respect has_depth_stencil_target il y a 1 an
  Sam Lantinga cf819ca818 Don't allow further operations on properties while we're destroying them il y a 1 an
  Sam Lantinga e012573766 Don't fixup mappings for Joy-Con controllers il y a 1 an
  Sam Lantinga 34c3734953 Fixed opening one Joy-Con when the other is visible but disconnected il y a 1 an
  Sam Lantinga 049a7a04de Wake the main thread for main function dispatch il y a 1 an
  hwsmm f0f593f04b Embed a description about Wayland clipboard instead of a link il y a 1 an
  hwsmm bb748ef2d9 Don't cleanup clipboard in SDL_SendClipboardUpdate on Wayland il y a 1 an
  SDL Wiki Bot 38a73a1783 Sync SDL3 wiki -> header il y a 1 an
  Sam Lantinga 85a302550d Set an error message if the rect passed to SDL_RenderReadPixels() is entirely outside the viewport il y a 1 an
  Sam Lantinga 29df99ee38 Clarified SDL_RenderReadPixels() documentation il y a 1 an
  cosmonaut 2f77558bad fix comment il y a 1 an
  cosmonaut 44f1ec35c4 GPU: Make Vulkan transfer buffers dedicated allocs il y a 1 an
  Sam Lantinga 1c2189c7c9 strings.h isn't available in Windows environments il y a 1 an
  SDL Wiki Bot ffdca343fb Sync SDL3 wiki -> header il y a 1 an
  Sam Lantinga ac5fca4ae5 Clarify the expected usage of SDL_StorageReady() il y a 1 an
  SDL Wiki Bot fc365e945a Sync SDL3 wiki -> header il y a 1 an
  Sam Lantinga ad840e8796 Better document that main functionality is in SDL_main.h il y a 1 an
  SDL Wiki Bot bb8dcf08e7 Sync SDL3 wiki -> header il y a 1 an
  Sam Lantinga 6980325310 Added support for the "%n" sscanf format specifier il y a 1 an
  Sam Lantinga e6a24fcbb5 fix stbi__parse_png_file() reading too much bytes (thanks @miniupnp!) il y a 1 an
  Sam Lantinga db4e6c1931 Cocoa metal layers need their size updated before renderer updates il y a 1 an
  SDL Wiki Bot 0a592b78c1 Sync SDL3 wiki -> header il y a 1 an
  Tomasz Pakuła 58388e8db4 Add SDL_HINT_JOYSTICK_HAPTIC_AXES il y a 1 an
  Ethan Lee db817a37f4 gpu: Fix forward declaration and inclusion of PrivateGPUDriver il y a 1 an
  zopsicle a7bc6c5e08 gpu: initialize VkDebugUtilsLabelEXT::color il y a 1 an
  Caleb Cornett 60b7faa987 gpu: Validate that reserved struct members are unset il y a 1 an
  Ralph Sennhauser 2990d142c4 Map additonal Linux keycodes to SDL scancodes il y a 1 an
  Ralph Sennhauser a0086a5cc4 Add missing scancode names il y a 1 an
  Petter Reinholdtsen 35544df838 Changed PULSEAUDIO_FlushRecording() to only flush audio present when called. il y a 1 an
  SDL Wiki Bot deadfe0c98 Sync SDL3 wiki -> header il y a 1 an