Ozkan Sezer
|
516042b4d6
ran gendynapi.pl after SDL_UpdateNVTexture addition
|
пре 5 година |
Sam Lantinga
|
9130f7c377
Updated copyright for 2021
|
пре 5 година |
Sam Lantinga
|
223af86c62
Added SDL_RenderGetD3D11Device() to get access to the device associated with the D3D11 renderer
|
пре 5 година |
Sam Lantinga
|
93ccdee8c1
Fixed bug 5404 - stdlib: Added SDL_round, SDL_roundf, SDL_lround and SDL_lroundf
|
пре 5 година |
Ozkan Sezer
|
15fea33915
ran gendynapi.pl after addition of SDL_SoftStretchLinear
|
пре 5 година |
Sam Lantinga
|
46a844786b
Added SDL_wcscasecmp() and SDL_wcsncasecmp()
|
пре 5 година |
Sam Lantinga
|
fcb21aa883
Added API for sensors on game controllers
|
пре 5 година |
Sam Lantinga
|
d140d88744
Added SDL_JoystickGetSerial() and SDL_GameControllerGetSerial()
|
пре 5 година |
Sam Lantinga
|
71e32f5e1b
Added SDL_crc32()
|
пре 5 година |
Sam Lantinga
|
9f51fad361
Added support for the touchpad on PS4 and PS5 controllers
|
пре 5 година |
Sam Lantinga
|
1e2caac58b
Added SDL_JoystickRumbleTriggers() and SDL_GameControllerRumbleTriggers()
|
пре 5 година |
Sam Lantinga
|
e555d45331
Added SDL_JoystickHasLED
|
пре 5 година |
Sylvain Becker
|
ffb307e4dc
Fixed bug 5304 - add SDL_HasSurfaceRLE() (Thanks Rene Dudfield and Dan Lawrence)
|
пре 5 година |
Ozkan Sezer
|
7991cc38bc
dynapi: move SDL_SIMDRealloc down below, after SDL_GetPreferredLocales.
|
пре 5 година |
Ryan C. Gordon
|
77c9d73b63
Removed SDL_AndroidOpenURL, added SDL_OpenURL.
|
пре 5 година |
Ozkan Sezer
|
883509fc84
ran gendynapi.pl after new (android-only) api additions.
|
пре 5 година |
Ethan Lee
|
2aa8974f97
Add SDL_SIMDRealloc
|
пре 5 година |
Ryan C. Gordon
|
fa23e3d00b
locale: Implemented SDL_GetPreferredLocales().
|
пре 6 година |
Ryan C. Gordon
|
d292f6bd4f
stdlib: Add SDL_trunc and SDL_truncf
|
пре 6 година |
Ryan C. Gordon
|
a791689086
metal: Added some support interfaces to Apple's Metal API (thanks, Caleb!).
|
пре 6 година |
Sam Lantinga
|
3180ba81af
First pass at Windows sensor implementation
|
пре 6 година |
Sam Lantinga
|
1ff483d1f3
Added SDL_GetErrorMsg() to get the error message in a thread-safe way
|
пре 6 година |
Sam Lantinga
|
2be75c6a61
Fixed bug 5028 - Virtual Joysticks (new joystick backend)
|
пре 6 година |
Sam Lantinga
|
aa384ad02b
Fixed bug 5001 - Feature request: SDL_isupper & SDL_islower
|
пре 6 година |
Sam Lantinga
|
d7ece7ee6f
Made SDL_GetAndroidSDKVersion() available for applications
|
пре 6 година |
Sam Lantinga
|
37278066f2
Export SDL functions for iOS application delegates
|
пре 6 година |
Sam Lantinga
|
a8780c6a28
Updated copyright date for 2020
|
пре 6 година |
Sam Lantinga
|
5e19e66c73
Fixed bug 4914 - Expose SDL_ScaleMode and add SDL_SetTextureScaleMode/SDL_GetTextureScaleMode
|
пре 6 година |
Sam Lantinga
|
46e1377d49
Automatically assign player indexes to game controllers, and allow changing the player index for game controllers and joysticks.
|
пре 6 година |
Sam Lantinga
|
b5aff9d7c3
Added SDL_GameControllerTypeForIndex() and SDL_GameControllerGetType() to return the type of controller attached.
|
пре 6 година |