Commit History

Author SHA1 Message Date
  Sam Lantinga 9735c45db6 Added an advanced shader for the GPU renderer 5 months ago
  Sam Lantinga fe3b399b7e Added support for P010 pixel format in SDL_UpdateNVTexture() 5 months ago
  Sam Lantinga 548063e578 Fixed pixel shader for palettized textures using pixelart scaling 5 months ago
  Sam Lantinga 224b4917a3 testpalette: added a --renderer command line option 5 months ago
  Frank Praznik b54c5fd79c x11: Check for a valid input context before destroying it 5 months ago
  Sam Lantinga 8a5f9a3837 Removed validate_feature_indirect_draw_first_instance_disabled (thanks @rabbit-ecl!) 5 months ago
  Anonymous Maarten fd4c2f8cfd ci: build testffmpeg on MinGW (msys2) build bots 5 months ago
  eafton 76308181b9 Fix #14072 5 months ago
  Simon McVittie c81b4e8493 test: Space-separate arguments in as-installed tests' .test files 5 months ago
  Anonymous Maarten 30c2cda25e Don't use assert(0) for SDL_TriggerBreak 5 months ago
  Wohlstand e3d65796f4 SDL_render_psp.c: Implemented working viewport support 5 months ago
  Sam Lantinga baed512453 Fixed building tests on visionOS 5 months ago
  Sam Lantinga 15f1cb4c98 Added GPU API support on visionOS 5 months ago
  Sam Lantinga 2809ce9389 Set enable_depth_clip to true by default if SDL_PROP_GPU_DEVICE_CREATE_FEATURE_DEPTH_CLAMPING_BOOLEAN is false 5 months ago
  SDL Wiki Bot da6fa5e65f Sync SDL3 wiki -> header 5 months ago
  Sam Lantinga f61e271e11 Generalize and validate optional GPU feature properties 5 months ago
  Sam Lantinga 37410908c7 Fixed building on visionOS 5 months ago
  Sam Lantinga 595f7b7ed9 Revert "Fixed Vulkan validation error" 5 months ago
  Ozkan Sezer 5fffa8b9ad SDL_video_unsupported.c: fix SDL_iOSAnimationCallback type redefinition error 5 months ago
  SDL Wiki Bot 1d7e70833b Sync SDL3 wiki -> header 5 months ago
  Sam Lantinga b65590159b Each application palette corresponds to one hardware palette 5 months ago
  Sam Lantinga 5d311635cf Added Vulkan support for palettized textures 5 months ago
  Sam Lantinga e2fe23ddab Added hardware accelerated support for palettized textures 5 months ago
  Sam Lantinga b82b1f416f Fixed Vulkan validation error 5 months ago
  Sam Lantinga 524ba0a4ad Reduce the size of the D3D12 vertex shader constants 5 months ago
  Sam Lantinga 5622eef5a8 Fixed memory leak if requested renderer isn't available 5 months ago
  Sam Lantinga 2a01e12d34 Simplify palette code 5 months ago
  Sam Lantinga 7dcc09986d Test changing the palette for a single texture 5 months ago
  Sam Lantinga 264b436dba Fixed changing palettes while rendering is in flight 5 months ago
  Sam Lantinga 0b4b254a53 Added support for textures with palettes 5 months ago