Ryan C. Gordon
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978df1ad74
disk audio: Implemented "capture" support, cleaned up some things.
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9 anos atrás |
Ryan C. Gordon
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9b2a59ef05
audio: Changed OnlyHasDefaultInputDevice to OnlyHasDefaultCaptureDevice.
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9 anos atrás |
Ryan C. Gordon
|
9b64772775
audio: Clean up some CloseDevice() interface details.
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9 anos atrás |
Ryan C. Gordon
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0d0f7080a3
audio: implemented higher level infrastructure for running capture devices.
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9 anos atrás |
Ryan C. Gordon
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6d5c9c1e67
audio: Made some SDL_AudioDevice fields atomic.
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9 anos atrás |
Ryan C. Gordon
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67f2538c41
audio: changed some internal ints to be SDL_bools.
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9 anos atrás |
Ryan C. Gordon
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c754662dda
audio: Make SDL_AudioDevice::shutdown an atomic value.
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9 anos atrás |
Sam Lantinga
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42065e785d
Updated copyright to 2016
|
10 anos atrás |
Philipp Wiesemann
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72590685c0
Backed out changeset 4ad56dbf4a6f
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10 anos atrás |
Ryan C. Gordon
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6c072917e9
Patched to compile on gcc2.
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11 anos atrás |
Ryan C. Gordon
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11cffe1dc9
SDL_RemoveAudioDevice() should specify capture vs output.
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11 anos atrás |
Ryan C. Gordon
|
5cbb32ef57
Disconnected/broken/lost audio devices now continue to fire their callback.
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11 anos atrás |
Ryan C. Gordon
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f9cfd9fa14
Bunch of reworking to how we manage audio devices.
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11 anos atrás |
Ryan C. Gordon
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0e02ce0856
Initial work on audio device hotplug support.
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11 anos atrás |
Ryan C. Gordon
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97ff10c63c
Tweaked a couple comments, added some FIXMEs.
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11 anos atrás |
Ryan C. Gordon
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e5d49c2033
Added a GetPendingBytes method to the audio backend.
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11 anos atrás |
Ryan C. Gordon
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f30e120aa9
Added audio device buffer queueing API.
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11 anos atrás |
David Ludwig
|
3dcb451f85
Added a README file regarding WinRT support
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12 anos atrás |