Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga 74ff82f4a2 Support multiple joystick buttons bound to the same gamepad button hai 1 ano
  Sam Lantinga b6fa4dc794 Only use Steam Virtual Gamepads if we're running under Steam hai 1 ano
  Sam Lantinga bb33eb409e Fixed detecting the Steam Virtual Gamepad on macOS hai 1 ano
  Sam Lantinga cd8ea5e3f1 Only use the default gamepad mapping if an automatic mapping isn't available hai 1 ano
  Sam Lantinga b8daf14fe5 If a mapping specifies a crc, don't match for controllers that don't have that CRC %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 528b71284f Added support for the 6-button SEGA Mega Drive Control Pad for Nintendo Online %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 627e15871a SDL_GameControllerGetAppleSFSymbolsNameForAxis() returns NULL if the symbol isn't found %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga b87116ff03 SDL_GameControllerGetAppleSFSymbolsNameForButton() returns NULL if the symbol isn't found %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga b6e97d9ff0 Fixed Xcode warnings %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga ca3b8fe91d Fixed build %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga c309546e8c Fixed warning: no previous prototype for function 'SDL_GetGameControllerTypeFromString' [-Wmissing-prototypes] %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 0fc3574464 Updated copyright for 2024 %!s(int64=2) %!d(string=hai) anos
  Sylvain 3a8032f491 Make sure the string is terminated, fixed invalid read in SDL_PrivateGameControllerParseControllerConfigString() %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 7bb0e839a6 Added Steam Input API support for game controllers %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 79a8e8cf04 Make built-in joystick device lists extendable by using hints %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 6526c4d0fc Refactor VIDPID list loading code %!s(int64=2) %!d(string=hai) anos
  Ethan Lee 757c984ddb gamecontroller: Backport 3.0 'type:' field to 2.0 %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 546bab0a8c Fixed the GameCube HIDAPI controller mapping %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga dcd21d042f Improved GCController handling on Apple platforms %!s(int64=2) %!d(string=hai) anos
  Anonymous Maarten d81d986858 cmake: fix uses of undefined macro identifiers (-Wundef) %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 03f29c19dc Added support for the Dragonrise GameCube adapter with VID 0x1843 %!s(int64=2) %!d(string=hai) anos
  Sylvain Becker a14b948b6c [SDL2] pointer boolean (#8523) %!s(int64=2) %!d(string=hai) anos
  Mathieu Eyraud 82cd3bfe1c Add missing break %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 0f940cb6ce Added support for the Nintendo Online Famicom controllers %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 271e03f0d7 Added support for the PowerA Fusion Pro Wireless Controller in Bluetooth mode %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 35c7884929 Use the automatic mapping instead of a hardcoded one for Xbox controllers on Linux %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 0d76380042 Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!) %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga f47a08ab84 Fixed typo in previous cherry-pick %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 660fc89967 Don't clobber an existing entry with a different version when adding a gamepad mapping %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 0479df53ca Updated copyright for 2023 %!s(int64=3) %!d(string=hai) anos