Sam Lantinga
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74ff82f4a2
Support multiple joystick buttons bound to the same gamepad button
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hai 1 ano |
Sam Lantinga
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b6fa4dc794
Only use Steam Virtual Gamepads if we're running under Steam
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hai 1 ano |
Sam Lantinga
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bb33eb409e
Fixed detecting the Steam Virtual Gamepad on macOS
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hai 1 ano |
Sam Lantinga
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cd8ea5e3f1
Only use the default gamepad mapping if an automatic mapping isn't available
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hai 1 ano |
Sam Lantinga
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b8daf14fe5
If a mapping specifies a crc, don't match for controllers that don't have that CRC
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
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528b71284f
Added support for the 6-button SEGA Mega Drive Control Pad for Nintendo Online
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
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627e15871a
SDL_GameControllerGetAppleSFSymbolsNameForAxis() returns NULL if the symbol isn't found
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
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b87116ff03
SDL_GameControllerGetAppleSFSymbolsNameForButton() returns NULL if the symbol isn't found
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
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b6e97d9ff0
Fixed Xcode warnings
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
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ca3b8fe91d
Fixed build
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
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c309546e8c
Fixed warning: no previous prototype for function 'SDL_GetGameControllerTypeFromString' [-Wmissing-prototypes]
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
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0fc3574464
Updated copyright for 2024
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%!s(int64=2) %!d(string=hai) anos |
Sylvain
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3a8032f491
Make sure the string is terminated, fixed invalid read in SDL_PrivateGameControllerParseControllerConfigString()
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
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7bb0e839a6
Added Steam Input API support for game controllers
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
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79a8e8cf04
Make built-in joystick device lists extendable by using hints
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
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6526c4d0fc
Refactor VIDPID list loading code
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%!s(int64=2) %!d(string=hai) anos |
Ethan Lee
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757c984ddb
gamecontroller: Backport 3.0 'type:' field to 2.0
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
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546bab0a8c
Fixed the GameCube HIDAPI controller mapping
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
|
dcd21d042f
Improved GCController handling on Apple platforms
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%!s(int64=2) %!d(string=hai) anos |
Anonymous Maarten
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d81d986858
cmake: fix uses of undefined macro identifiers (-Wundef)
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
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03f29c19dc
Added support for the Dragonrise GameCube adapter with VID 0x1843
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%!s(int64=2) %!d(string=hai) anos |
Sylvain Becker
|
a14b948b6c
[SDL2] pointer boolean (#8523)
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%!s(int64=2) %!d(string=hai) anos |
Mathieu Eyraud
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82cd3bfe1c
Add missing break
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
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0f940cb6ce
Added support for the Nintendo Online Famicom controllers
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
|
271e03f0d7
Added support for the PowerA Fusion Pro Wireless Controller in Bluetooth mode
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
|
35c7884929
Use the automatic mapping instead of a hardcoded one for Xbox controllers on Linux
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%!s(int64=2) %!d(string=hai) anos |
Sam Lantinga
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0d76380042
Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!)
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
|
f47a08ab84
Fixed typo in previous cherry-pick
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
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660fc89967
Don't clobber an existing entry with a different version when adding a gamepad mapping
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%!s(int64=3) %!d(string=hai) anos |
Sam Lantinga
|
0479df53ca
Updated copyright for 2023
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%!s(int64=3) %!d(string=hai) anos |