Histórico de Commits

Autor SHA1 Mensagem Data
  Erik Scholz c623bd2fdc reword SDL_BlitSurfaceScaled param há 1 ano atrás
  Ryan C. Gordon 0df988389c include: Add `\since` to all documentation that was missing it. há 1 ano atrás
  Henry Wilson 629c694bd6 Fixed Doxygen comments há 1 ano atrás
  Ryan C. Gordon e044318a8e Sync SDL3 wiki -> headers há 1 ano atrás
  Ryan C. Gordon ad090d2444 include: A ton of little documentation tweaks, fixes, and improvements. há 1 ano atrás
  Petar Popovic 3f8dba3713 Including SD_error.h into headers with error-returning functions há 1 ano atrás
  SDL Wiki Bot e7b9f75e62 Sync SDL3 wiki -> header há 2 anos atrás
  Sam Lantinga d8a54cd4f8 Updated "see also" references to be more consistent há 2 anos atrás
  Ryan C. Gordon 5a21d87e69 rwops: Changed filenames that reference "rwops" to "iostream". há 2 anos atrás
  Ryan C. Gordon 6776b6108a iostream: "free*" params should be "closeio". há 2 anos atrás
  Ryan C. Gordon fc7afa9cbf rwops: Renamed SDL_RWops to SDL_IOStream, and other related symbols. há 2 anos atrás
  Ryan C. Gordon 655ceb3b31 rwops: Renamed SDL_CreateRW and SDL_DestroyRW to SDL_OpenRW and SDL_CloseRW. há 2 anos atrás
  Ryan C. Gordon 525919b315 rwops: Reworked RWops for SDL3. há 2 anos atrás
  Sam Lantinga fde420a645 Revert "Added SDL_FLIP_DIAGONAL" há 2 anos atrás
  RPP-dev b9ab326982 Added SDL_FLIP_DIAGONAL há 2 anos atrás
  Sam Lantinga 37d066b99b Clarify what pitch means (thanks @zlago!) há 2 anos atrás
  Susko3 424616e032 Use SDL_PixelFormatEnum as type há 2 anos atrás
  SDL Wiki Bot 27389716ac Sync SDL3 wiki -> header há 2 anos atrás
  Sam Lantinga 7f9ff6277c Don't assume HDR headroom for HDR10 surfaces há 2 anos atrás
  SDL Wiki Bot 8c015cd3b6 Sync SDL3 wiki -> header há 2 anos atrás
  Sam Lantinga 8d023f9869 Updated documentation for new property parameters há 2 anos atrás
  SDL Wiki Bot 2132ba8985 Sync SDL3 wiki -> header há 2 anos atrás
  Sam Lantinga 54c2ba6afd Added the Chrome HDR tonemap operator há 2 anos atrás
  Sam Lantinga 4ba6aeee9d A second take on HDR support with an SDR white point and HDR headroom há 2 anos atrás
  Sam Lantinga 50a805cdd1 Use YUV colorspaces instead of a global YUV conversion mode há 2 anos atrás
  Sam Lantinga 25fd5da1a7 Removed maxCLL and maxFALL properties, moved them to SDL_image for HDR image loading há 2 anos atrás
  SDL Wiki Bot dcfb069c75 Sync SDL3 wiki -> header há 2 anos atrás
  Sam Lantinga 19dde63e7c Added a simple linear scale for tonemapped HDR to SDR surface conversion há 2 anos atrás
  SDL Wiki Bot a4969e393e Sync SDL3 wiki -> header há 2 anos atrás
  Sam Lantinga 6f443e2aca Added support for the scRGB colorspace on D3D11 and D3D12 há 2 anos atrás