Commit History

Autor SHA1 Mensaxe Data
  Ryan C. Gordon f32575dfab docs: Convert everything to Unix-style endlines. %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga fd4a2cce9e SDL_syswm.h has been removed and replaced with window properties %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga e264bb5178 Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 4de7433a9e Use the term "points" instead of "screen coordinates" %!s(int64=2) %!d(string=hai) anos
  SDL Wiki Bot 60127460b0 Sync SDL3 wiki -> header %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga dcd17f5473 Renderer logical size is now implemented as a render target %!s(int64=3) %!d(string=hai) anos
  Sasha Szpakowski 90795291e4 Remove SDL_GL/Metal/Vulkan_GetDrawableSize(). %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 7b50bae524 Renamed SDL events for clarity %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga ea0c2f55be SDL API renaming: *Is* functions %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga fc478c1bc0 SDL API renaming: SDL_joystick.h %!s(int64=3) %!d(string=hai) anos
  Daniel Gibson ab554c8392 Update doc/README-* for header-only SDL_main %!s(int64=3) %!d(string=hai) anos
  Daniel Gibson 8e0693c982 Make iOS/tvOS (uikit) SDL_main header-only %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga cc1f9eb983 Use Apple's nomenclature for macOS and iOS %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 2c4159b99a First pass at changing SDL 2.0 to SDL 3.0 %!s(int64=3) %!d(string=hai) anos
  slime f8f562dace iOS: remove dead pre-iOS 8 codepaths. %!s(int64=3) %!d(string=hai) anos
  tjpadula a0f143fc93 Add build target to Xcode project to create an xcframework for iOS (#6188) %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga f789bc7d5f Updated minimum OS targets on Apple platforms to match supported platforms using Xcode 13 %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga cbe97cbf7f Added a step necessary for running on a real device %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 056c09942d Updated iOS build instructions %!s(int64=4) %!d(string=hai) anos
  Ryan C. Gordon 73a41f4058 Removed outdated build-scripts/iosbuild.sh %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 19c129faba Added documentation that the UIApplicationSupportsIndirectInputEvents key must be set to true %!s(int64=4) %!d(string=hai) anos
  Sylvain f5b87273e1 Fixed bug #4397 - update IOS documentation %!s(int64=4) %!d(string=hai) anos
  Ryan C. Gordon b8590f1aec README-ios: added a note about enabling hidapi. %!s(int64=7) %!d(string=hai) anos
  Sam Lantinga bd5c984ac0 Fixed bug 3850 - incorrect numbering in docs/README-ios.md %!s(int64=8) %!d(string=hai) anos
  Sam Lantinga 12efabcbf0 Added instructions for deploying to older iOS devices (thanks Sylvain!) %!s(int64=8) %!d(string=hai) anos
  Sam Lantinga 309474765b We don't need the VULKAN_SDK to build SDL with Vulkan support anymore %!s(int64=8) %!d(string=hai) anos
  Ryan C. Gordon 25e3a1ec90 vulkan: Initial Vulkan support! %!s(int64=8) %!d(string=hai) anos
  Philipp Wiesemann fe4c3b29d9 iOS: Added brackets to function names in README so that doxygen links them. %!s(int64=9) %!d(string=hai) anos
  Philipp Wiesemann 5ba1fd9bb1 Fixed typo in README for iOS. %!s(int64=10) %!d(string=hai) anos
  Alex Szpakowski 4aae0290ea Updated some header comments and iOS documentation to better clarify high-dpi / retina support and screen-coordinate sizes versus pixel sizes. %!s(int64=10) %!d(string=hai) anos