Историја ревизија

Аутор SHA1 Порука Датум
  Ryan C. Gordon 9b348ef6e8 android: Better parsing of command line arguments. пре 4 месеци
  Ryan C. Gordon da863ff5f9 uikit: Don't copy argv; the original lives the whole time we need it. пре 4 месеци
  Antti Ala-Fossi 29f3844b01 Fix assert in SDL_BeginGPURenderPass пре 4 месеци
  Sam Lantinga 74653b3cd5 Send the normal sensor data for the right Joy-Con controller in combined mode пре 4 месеци
  Sam Lantinga 24fe3c48a0 Fixed events for windows that have had their window proc hooked at creation time пре 4 месеци
  Sam Lantinga 55a566a6b4 Steam expects the gyro data to come before the accelerometer data пре 4 месеци
  Anonymous Maarten e221905195 Fix check_stdlib_usage.py libc call matching пре 4 месеци
  Sam Lantinga 9896dc18e7 Fixed setting SDL_PROP_DISPLAY_WINDOWS_HMONITOR_POINTER for the initial display пре 4 месеци
  Sam Lantinga 8fa93d64ab Reset the window icon when returning from fullscreen mode пре 4 месеци
  Sam Lantinga 56269cd010 Support PNG icons in the SDL test code пре 4 месеци
  Ryan C. Gordon 4e79d2ad64 blit: Check MSVC's `_M_ARM64` define in addition to `__aarch64__`. пре 4 месеци
  Sam Lantinga 6534345d9a Only process events for the window being created at creation time пре 4 месеци
  Ryan C. Gordon 7f0d0d0046 blit: Check MSVC's `_M_ARM64` define in addition to `__aarch64__`. пре 4 месеци
  eafton f7ded3db5e Add fribidi and libthai packages to README-linux.md пре 4 месеци
  Sam Lantinga ebd3aa5289 testgpu_spinning_cube: fixed error handling if texture creation fails пре 4 месеци
  Sam Lantinga ba919832e4 testgpu_spinning_cube: removed duplicate calls to clear and present пре 4 месеци
  Ryan C. Gordon 1fdc7975cb visualc: Fixed corrupted SDL.vcxproj.filters file. пре 4 месеци
  Ryan C. Gordon 15f98b2a61 blit: Change ifdefs on NEON functions that use an aarch64-specific opcode. пре 4 месеци
  Ryan C. Gordon 17ab859907 main: Unify command line handling between standard Windows and GDK targets. пре 4 месеци
  Ryan C. Gordon ff44bad9bd main: Restored lost call to SDL_SetMainReady() in Windows SDL_RunApp(). пре 4 месеци
  Ethan Lee 54ef731534 video: Explicitly call DestroyWindowTexture when destroying a window. пре 4 месеци
  Ryan C. Gordon a37d3f96f4 main: SDL_RunApp now explicitly handles NULL argv in all implementations. пре 4 месеци
  Anonymous Maarten ce5e46c37d Add SDL_(Get|Set)iSurfaceClipRect automation test пре 4 месеци
  Ryan C. Gordon 7d5ec38953 main: Restore MINGW32_FORCEALIGN to SDL_RunApp on Windows. пре 4 месеци
  Sam Lantinga c0a2ae2a4a opengles2: fixed swapped colors when using indexed textures пре 4 месеци
  Ryan C. Gordon 7388054fa2 main: Restore public domain comment in Windows code. пре 4 месеци
  Carl Åstholm d0e70c37ab main: Rewrite the Windows implementation of `SDL_RunApp()` пре 5 месеци
  Sam Lantinga f0d958d850 Validate parameters to SDL_ReadStorageFile() and SDL_WriteStorageFile() пре 4 месеци
  luckyxxl 6a1218c1cc Fix missing whitespace in surface extension missing error messages пре 4 месеци
  Sam Lantinga 1fc093491a vulkan gpu: set the sample count for depth prepass пре 4 месеци