Cronologia Commit

Autore SHA1 Messaggio Data
  Sam Lantinga fde420a645 Revert "Added SDL_FLIP_DIAGONAL" 2 anni fa
  RPP-dev b9ab326982 Added SDL_FLIP_DIAGONAL 2 anni fa
  Sam Lantinga 37d066b99b Clarify what pitch means (thanks @zlago!) 2 anni fa
  Susko3 424616e032 Use SDL_PixelFormatEnum as type 2 anni fa
  SDL Wiki Bot 27389716ac Sync SDL3 wiki -> header 2 anni fa
  Sam Lantinga 7f9ff6277c Don't assume HDR headroom for HDR10 surfaces 2 anni fa
  SDL Wiki Bot 8c015cd3b6 Sync SDL3 wiki -> header 2 anni fa
  Sam Lantinga 8d023f9869 Updated documentation for new property parameters 2 anni fa
  SDL Wiki Bot 2132ba8985 Sync SDL3 wiki -> header 2 anni fa
  Sam Lantinga 54c2ba6afd Added the Chrome HDR tonemap operator 2 anni fa
  Sam Lantinga 4ba6aeee9d A second take on HDR support with an SDR white point and HDR headroom 2 anni fa
  Sam Lantinga 50a805cdd1 Use YUV colorspaces instead of a global YUV conversion mode 2 anni fa
  Sam Lantinga 25fd5da1a7 Removed maxCLL and maxFALL properties, moved them to SDL_image for HDR image loading 2 anni fa
  SDL Wiki Bot dcfb069c75 Sync SDL3 wiki -> header 2 anni fa
  Sam Lantinga 19dde63e7c Added a simple linear scale for tonemapped HDR to SDR surface conversion 2 anni fa
  SDL Wiki Bot a4969e393e Sync SDL3 wiki -> header 2 anni fa
  Sam Lantinga 6f443e2aca Added support for the scRGB colorspace on D3D11 and D3D12 2 anni fa
  SDL Wiki Bot 7fbd85ad5c Sync SDL3 wiki -> header 2 anni fa
  Sam Lantinga 61b5c38e6e Added the initial concept of colorspace to SDL 2 anni fa
  SDL Wiki Bot aba3038353 Sync SDL3 wiki -> header 2 anni fa
  Sam Lantinga 3b55c7d1f4 Shortened SDL property names 2 anni fa
  Sam Lantinga 8fe257b541 Added support for other HDR color primaries 2 anni fa
  SDL Wiki Bot ceccf24519 Sync SDL3 wiki -> header 2 anni fa
  Sam Lantinga 7cd914593f Added HDR surface properties and tone mapping from HDR to SDR 2 anni fa
  Sam Lantinga 308906ba25 Added SDL_FlipSurface() to flip a surface vertically or horizontally 2 anni fa
  SDL Wiki Bot bc3a71d400 Sync SDL3 wiki -> header 2 anni fa
  Sam Lantinga f8dfee01bb Made SDL_ReadSurfacePixel a public function 2 anni fa
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 2 anni fa
  Sam Lantinga d71454da17 Store the surface properties in the reserved pointer of a surface 2 anni fa
  SDL Wiki Bot 07e9603398 Sync SDL3 wiki -> header 2 anni fa