Commit History

Author SHA1 Message Date
  Sam Lantinga 5e13087b0f Updated copyright for 2019 7 years ago
  Sam Lantinga b08bdc4401 Don't build SDL_JOYSTICK_HIDAPI by default on iOS 7 years ago
  Sam Lantinga 7f4860e2be Doh.. __IPHONEOS__ is defined on tvOS 7 years ago
  Sam Lantinga 74e99f7416 Don't use CoreMotion on tvOS 7 years ago
  Sam Lantinga c6647bf9c9 Added the iOS sensor implementation 7 years ago
  Sam Lantinga 3e5dbc694a Added a dummy sensor driver 7 years ago
  Sam Lantinga d2042e1ed4 Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and Nintendo Switch Pro controller support across platforms. 7 years ago
  Ethan Lee b4fe7412f9 SDL_exp 7 years ago
  Ethan Lee 11c348b4d7 SDL_log10 8 years ago
  Sam Lantinga e3cc5b2c6b Updated copyright for 2018 8 years ago
  Sam Lantinga ba9c336e04 Fixed building for simulators or older iOS SDKs 8 years ago
  Sam Lantinga 6deb1e7595 Fixed compiling Metal renderer on iOS 8 years ago
  Sam Lantinga bcdf8b916b Added SDL_fmod() and SDL_fmodf() 8 years ago
  Sam Lantinga bba90a6562 Fixed using libunwind on iOS, where it's only available on the simulator (thanks Vit!) 8 years ago
  Sam Lantinga 9c580e14c9 Added functions to query and set the SDL memory allocation functions: 8 years ago
  Alex Szpakowski 80f9e2f199 iOS: Fix compiling using the iOS 7 SDK, partially broken since MoltenVK support was added. 8 years ago
  Sam Lantinga f465f24d73 Fixed bug 3760 - RWops doesn't check for integer overflow when stdio_fseek only supports 32 bits 8 years ago
  Sam Lantinga ce2b16445e Be clear that disabling Vulkan surface support disables the entire SDL Vulkan integration 8 years ago
  Ryan C. Gordon 25e3a1ec90 vulkan: Initial Vulkan support! 8 years ago
  Sam Lantinga 94754c3968 Updated config headers to override the base SDL_config.h if both are included 9 years ago
  Sam Lantinga 45b774e3f7 Updated copyright for 2017 9 years ago
  Sam Lantinga 3615633571 Renaming of guard header names to quiet -Wreserved-id-macro 9 years ago
  Alex Szpakowski f31c7086d8 Enable SDL_LoadObject on iOS 8+ and tvOS. 9 years ago
  Sam Lantinga 42065e785d Updated copyright to 2016 10 years ago
  Alex Szpakowski 2bf6f1bcb7 Added initial support for MFi game controllers on iOS. 10 years ago
  Philipp Wiesemann 72590685c0 Backed out changeset 4ad56dbf4a6f 10 years ago
  Alex Szpakowski 01bfc2158a Several improvements to the iOS backend: 11 years ago
  Sam Lantinga 1ea8697894 Removed SDL_round() because the license wasn't compatible with zlib 11 years ago
  Sam Lantinga 4e7db78ed9 Added SDL_round(), contributed by Benoit Pierre - thanks! 11 years ago
  Sam Lantinga 2eb7563e35 Haptics aren't available on iOS, but use the dummy implementation instead of failing init if it's requested. 11 years ago