Commit Verlauf

Autor SHA1 Nachricht Datum
  David Ludwig a40d49aa1c WinRT: enabled the Win10-Store Cert Kit bug-workaround, for Windows 8.1 apps vor 10 Jahren
  David Ludwig 898054a179 WinRT: fixed a build error when compiling Windows 8.1 .dlls vor 10 Jahren
  David Ludwig c8e3bfbf54 WinRT: removed an unused variable from DXGI-based display-detection code vor 10 Jahren
  David Ludwig 781455fd8b WinRT: workaround for a possible bug in the Win10 Store's Certification Kit vor 10 Jahren
  Philipp Wiesemann 57f2f3baf3 Windows: Added missing NULL check after SDL_stack_alloc(). vor 10 Jahren
  Philipp Wiesemann 96229eed81 Changed comment in test program to avoid confusion. vor 10 Jahren
  Philipp Wiesemann 32147ba780 X11: Fixed memory leak when initializing multiple screens. vor 10 Jahren
  Philipp Wiesemann 4abb73298a Fixed comment in filesystem test program. vor 10 Jahren
  David Ludwig 5790f59f88 WinRT: minor tweak to NuGet package naming vor 10 Jahren
  David Ludwig 3b79ab4c2b WinRT: allowed NuGet packaging code to get hg revision regardless of cwd vor 10 Jahren
  David Ludwig 89898d8341 WinRT: added NuGet-package creation support to WinRT build script vor 10 Jahren
  Philipp Wiesemann 74de09ad4e Fixed compile error in timer test program if PRIu64 not available. vor 10 Jahren
  Philipp Wiesemann 1e2a4439a3 Fixed compile warning in IME test program. vor 10 Jahren
  Philipp Wiesemann b2445f7bbd Fixed filesystem test program to compile with older versions of C. vor 10 Jahren
  David Ludwig fd9f06a0c2 WinRT: noted Win10/UWP support in WhatsNew.txt (under 2.0.4) vor 10 Jahren
  David Ludwig 0020aa94c8 WinRT: made WinRT build script create Win10/UWP .dll files vor 10 Jahren
  Edward Rudd 9394953400 Add Logitech F510 Gamepad Direct input mode mapping vor 10 Jahren
  Alex Szpakowski 6a50d33385 Removed some debug prints. vor 10 Jahren
  Alex Szpakowski 9ddc6c3441 Mac: Fixed SDL_SetWindowFullscreen not restoring the window's original size when exiting a Space. vor 10 Jahren
  David Ludwig 25abce513d WinRT: added Win10/UWP (Universal Windows Platform) support vor 10 Jahren
  David Ludwig fa2d5ab497 WinRT: bug-fix - SDL_SetThreadPriority() didn't work on WinRT 8.x platforms vor 10 Jahren
  David Ludwig d07aa877d2 WinRT: minor code cleanup in window-creation code vor 10 Jahren
  David Ludwig a70fe9a53e WinRT: native windows are inherently resizable (in WinRT 8.x) vor 10 Jahren
  David Ludwig 7bd640d5da WinRT: bug-fix, fullscreen mode wasn't getting reported in Windows 8.0 apps vor 10 Jahren
  David Ludwig 36090f576f WinRT: bug-fix, OpenGLES2 was failing to init, after recent windowing fixes vor 10 Jahren
  David Ludwig f520994455 WinRT: bug-fix, fullscreen window flags weren't set if device was rotated 90 degrees vor 10 Jahren
  David Ludwig 623898f70b WinRT: lots of display and windowing related fixes vor 10 Jahren
  David Ludwig a5a80cd033 WinRT: fixed crash in SDL_CondWaitTimeout, when using Win10's MSVC runtime vor 10 Jahren
  Philipp Wiesemann 11d98995da Replaced tabs with spaces in test programs. vor 10 Jahren
  Philipp Wiesemann 2e525193ef Added SDL_HINT_VIDEO_X11_NET_WM_PING to WhatsNew.txt for 2.0.4. vor 10 Jahren