Anthony Fisher
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a66816a72f
gpu/d3d12: Acknowledge that we've bound vertex buffers (#13088)
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10 months ago |
Francisco Javier Trujillo Mata
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c925f72562
Fix wrong callback type
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10 months ago |
Logan
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ef97329f41
GPU: Update D3D12 to create multisample textures with default MSAA alignment
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10 months ago |
Frank Praznik
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195f709eda
wayland: Set the text input cursor rect properly
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10 months ago |
cosmonaut
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eb57d94ec5
GPU: Add missing compute-writeable texture formats
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10 months ago |
Sam Lantinga
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d6212ae839
Fixed rare crash trying to interrupt SDL_WaitEvent()
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10 months ago |
Frank Praznik
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b494897b3d
wayland: Don't add the nanosecond timestamp offset to the pre-conversion millisecond value
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10 months ago |
Sam Lantinga
|
559d4415eb
Fixed touch not being delivered as mouse events by default on Vita
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10 months ago |
Joe [ReRezd]
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49e9134774
Fix: GameCube controller adapter hotplug not working
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10 months ago |
Logan
|
9571b0ece8
GPU: Update to set supported shader formats inside CreateDevice
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10 months ago |
danginsburg
|
b55cfaf90b
Fix #13057 - fixes bug with NSEventTypeMouseMoved having a NULL window causing us to suppress future mouse move events because the window was considered out of focus.
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10 months ago |
ScolderCreations
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509168856f
Fix reference to nonexistent "README-3ds.md"
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10 months ago |
Stéphane GINIER
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24fa2722c3
MacOS: fix cocoa clipboard text
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10 months ago |
Evan Hemsley
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142700f909
GPU: Check that a texture format is valid for compute writes (#13044)
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10 months ago |
Evan Hemsley
|
f3611681df
GPU: Always return NULL if beginning a pass fails an assert check
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10 months ago |
Sam Lantinga
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7f0a5d6a10
Updated to version 3.2.15 for development
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10 months ago |
cosmonaut
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2001cc15d5
GPU: Debug mode layer and level index checks
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10 months ago |
Frank Praznik
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8d604353a5
renderer: Always use the output size when updating the main view
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10 months ago |
Ryan C. Gordon
|
8410e11ecb
wikiheaders: Man pages should escape apostrophe chars.
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10 months ago |
krizej
|
9f8161bf4a
docs: improve man page generation
|
11 months ago |
Sam Lantinga
|
c038d6f7f8
Updated to version 3.2.14 for release
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10 months ago |
Frank Praznik
|
2fff37fffc
Revert "x11: Send key events for dead keys consumed by the IME"
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10 months ago |
Frank Praznik
|
6feb86be71
Revert "x11: Filter out duplicate key presses when an IME is active"
|
10 months ago |
Sam Lantinga
|
ed22220bc6
Fixed crash if out of memory in the Vulkan GPU driver
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10 months ago |
Andrey Moura
|
219cb1a59d
joystick: Fix linker error when building without virtual joystick support
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10 months ago |
Simon McVittie
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71bd25a893
audio: Assert that all devices from device_hash are the appropriate type
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10 months ago |
Ryan C. Gordon
|
01ef4c46a1
audio: Fix SDL_GetAudioDeviceName() not working with logical devices.
|
10 months ago |
yunline
|
64f728ec48
tray: Fix wrong `fByPositon` parameter of SetMenuItemInfoW in SDL_SetTrayEntryLabel
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10 months ago |
Mike Kosek
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ba10adf1fb
Added rightx and righty
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10 months ago |
Dominic Bolin
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c18aa99358
GPU Vulkan: set correct destination usage mode for storage buffer read/write bindings (#13009)
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10 months ago |