Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Sam Lantinga a6fc2c4b60 Use ndk r28 by default for 16KB page alignment 4 ay önce
  Sam Lantinga 5dc65f829f check_android_jni.py: make sure we're using python3 4 ay önce
  Sam Lantinga 9a6455a526 Disable GameInput for mouse and keyboard by default 4 ay önce
  Roman Fomin c86cfb0156 Disable D3D feature levels below 11.0 for the D3D11 renderer 4 ay önce
  Sam Lantinga 2a92a3c9c5 Recreate the Vulkan GPU swap chain when resuming on Android 4 ay önce
  Sam Lantinga 6f4993ddee Ignore invalid width/height in setOrientationBis() 4 ay önce
  Sam Lantinga 00ffddece8 Ignore VK_SUBOPTIMAL_KHR on the Android platform 4 ay önce
  Sam Lantinga a2a60f75c7 Temporarily disabled texture binding validation 4 ay önce
  Sam Lantinga 84b0565096 Fixed potential memory leak 4 ay önce
  Sam Lantinga 3316dde0c2 Improved error information when renderer creation fails 4 ay önce
  Sam Lantinga edf5f9ec5c Properly upgrade a window to Vulkan when creating a Vulkan renderer 4 ay önce
  Ryan C. Gordon 9a7cd95ac3 properties: Added SDL_PROP_NAME_STRING. 4 ay önce
  Ryan C. Gordon 808a3f573f egl: Better attempt at retrying surface creation w/o EGL_EXT_present_opaque. 4 ay önce
  Sam Lantinga d4b684311e Added the Wooting 60HE keyboard to the controller blacklist 4 ay önce
  Sam Lantinga caa33cb018 Removed InvalidateRect() when moving and resizing 4 ay önce
  Sam Lantinga 7914bdb7ea Only call WIN_RoUninitialize() if WIN_RoInitialize() succeeded 4 ay önce
  Sam Lantinga 8830b466d0 Improve handling of surfaces with NULL pixels 4 ay önce
  Ozkan Sezer aab9423796 fix wiki breakage for commit e4f24ff7ae795c (PR/#14053) 4 ay önce
  SDL Wiki Bot 1e832c3900 Sync SDL3 wiki -> header 4 ay önce
  Dima Volynets e4f24ff7ae MacOS: Added hint to control update of the metal layer's drawable size (#14053) 4 ay önce
  eafton 98eaa05a9f Fix for #13094 5 ay önce
  krizej 8bba24757d x11: request available clipboard mime-types on video init 9 ay önce
  Sylvain 10885f4b7e Fixed bug #13306 - workaround for android issue "java.lang.NullPointerException android.view.View.onResolvePointerIcon" 5 ay önce
  Sam Lantinga 244ae39b30 Optimized the 16-bit -> 32-bit SSE pixel conversion 4 ay önce
  Sam Lantinga 168de63a7a Switched back to a single LUT for 16-bit -> 32-bit pixel conversion 4 ay önce
  Sam Lantinga dbd5dd8c75 Ensure 16-bit -> 32-bit conversion is consistent between blitters 4 ay önce
  ROllerozxa f43577bbb5 Fix compiling Metal renderer with SDL_LEAN_AND_MEAN 4 ay önce
  Cameron Cawley 0bbbf3d43b Support resizable windows with most examples 4 ay önce
  Cameron Cawley 2c79ecfb8a Use texture palettes with testoverlay 4 ay önce
  Cameron Cawley 0f62b7c3b4 Remove teststreaming 4 ay önce