История коммитов

Автор SHA1 Сообщение Дата
  Sam Lantinga a7e1fdddea Updated SDL to version 2.0.1 12 лет назад
  Sam Lantinga 15682c0c5f Report joystick added/removed events even if we don't have udev. 12 лет назад
  J?rgen P. Tjern? 2568a367c8 Mac: Better handling when someone else is the app delegate. 12 лет назад
  Ryan C. Gordon 69e1e779c2 Raspberry Pi build script: let caller specify final tarball name. 12 лет назад
  Ryan C. Gordon f7e0a9b2b0 Patched to compile in C90 mode. 12 лет назад
  Ryan C. Gordon 6b2291d1cf Fixed tarball name in Raspberry Pi build script. 12 лет назад
  Ryan C. Gordon 4f305b85a9 Added script that the buildbot will use for cross-compiling to Raspberry Pi. 12 лет назад
  Gabriel Jacobo 89131435f8 Adds gl_profile_mask to test framework, uses it in testgles 12 лет назад
  Gabriel Jacobo d0fddfab84 Fixes Bug 2134 - [Android] Black screen after resume (sometimes) 12 лет назад
  Gabriel Jacobo eaa4300faf Fixes testgles and testgl 12 лет назад
  Gabriel Jacobo 24f237710f Adds test framework to Android.mk and a simple utility to build Android projects 12 лет назад
  J?rgen P. Tjern? c455f7291c Fix SDL_SetWindowPosition on fullscreen windows. 12 лет назад
  Sam Lantinga cca094225a Only allocate a joystick instance ID once we know it's a joystick. 12 лет назад
  Sam Lantinga 11c45c4ede Removed unused variables (thanks Joseph!) 12 лет назад
  Sam Lantinga 8f46bcfd6d Check for NULL joystick in SDL_JoystickGetGUID() 12 лет назад
  Sam Lantinga 90a219a375 Fixed bug where a Logitech wireless keyboard with built-in mouse touchpad didn't get recongized as both devices. 12 лет назад
  Sam Lantinga 529664278f Fixed bug 2132 - Tests may use invalid SDL_window pointers when windows are closed 12 лет назад
  Philipp Wiesemann 0db36f51aa Added detection of touch devices before first touch events happen on Android. 12 лет назад
  Sam Lantinga 36b759174f Do a 32-bit compare on RGBA values. Thsi should be inlined in optimized builds. 12 лет назад
  Ryan C. Gordon 5607cc45c5 Avoid redundant state changes in the GLES2 renderer. 12 лет назад
  Ryan C. Gordon 500e4f6f9a Removed "u_colorTable" uniform from the GLES2 renderer. It's not used anywhere. 12 лет назад
  Gabriel Jacobo 9c489c7c0d Fix EGL/OpenGL ES paths 12 лет назад
  Sam Lantinga 9cbd05df1e Report an error if creating a render target fails 12 лет назад
  Sam Lantinga 509898460c Added optional error checking for OpenGL ES 2.0 in the same style as the OpenGL renderer. 12 лет назад
  Sam Lantinga e5ef978e13 Fixed a potential double-free bug if glGenTextures() failed. 12 лет назад
  Gabriel Jacobo b39a4daf04 SDL_TEXTINPUT support for EVDEV 12 лет назад
  Sam Lantinga 1f21484bdd Fixed const/non-const warning 12 лет назад
  Sam Lantinga 1df1e69691 Added the platform specific messagebox function to the video function list 12 лет назад
  Sam Lantinga 8fbd7dc735 Fixed bug 2130 - Two members of Windows WindowData not initialized 12 лет назад
  Ryan C. Gordon ce45fa28e2 SDLK_DELETE should probably be SDLK_BACKSPACE on iOS. 12 лет назад