Histórico de Commits

Autor SHA1 Mensagem Data
  Sam Lantinga a82660bb76 Added temporary workaround hint "SDL_WINDOWS_DETECT_DEVICE_HOTPLUG" há 3 meses atrás
  Ryan C. Gordon 3d2af85934 examples: Make source code and console tabs take 80% of browser page. há 2 meses atrás
  Ryan C. Gordon ea2b4f4674 hints: Rename SDL_HINT_OPENGL_FORCE_SRGB_CAPABLE. há 2 meses atrás
  Ryan C. Gordon febe5dd3bc render: opengl and opengles2 renderers try to disable GL_FRAMEBUFFER_SRGB. há 2 meses atrás
  Ryan C. Gordon 8f9dd75ead video: Only set GL_FRAMEBUFFER_SRGB state if the hint requests it. há 2 meses atrás
  Cameron Gutman a849c4d361 win32: Fix composition UI being displayed when IME is disabled há 2 meses atrás
  NateXS 8973dfd9cc n3ds: Don't put audio thread in system core on Old 3DS systems há 2 meses atrás
  Sam Lantinga 2f4919c6ff Use 20 ms as the default audio buffer size on Android há 2 meses atrás
  DominusExult d390a4e8f0 Fix testime to pass window coordinates to SDL_SetTextInputArea(). há 2 meses atrás
  Sam Lantinga 9f0ebbef46 Steam Controller report 0x45 is used for BLE mode há 2 meses atrás
  Sam Lantinga 6707df6d88 Updated Steam Controller packet handling há 2 meses atrás
  Sam Lantinga 744ea5701c Fixed initializing the PowerA OPS v1 Wireless Controller há 2 meses atrás
  Sam Lantinga b467276f4a Fixed initializing the PowerA Fusion Pro 4 on Steam Link hardware há 2 meses atrás
  Sam Lantinga 4361920501 Fixed HIDAPI hotplug detection in applications that don't initialize video há 2 meses atrás
  Sam Lantinga b5cad69b9c Fixed HIDAPI hotplug detection when initializing gamepads off the main thread há 2 meses atrás
  Ryan C. Gordon 723b77ede8 wasapi: Patched to compile. há 2 meses atrás
  Sylvain a7bac75470 Android: prevent SDLActivity and Main Thread to access mJoystick at the há 2 meses atrás
  Ryan C. Gordon a806a9092b wasapi: stop infinite loop in audio thread when recording device is unplugged. há 2 meses atrás
  Ryan C. Gordon 55d78567b1 video: Wrap OpenGL work in ifdefs. há 2 meses atrás
  Ryan C. Gordon 88bbc94921 video: Respect SDL_HINT_OPENGL_FORCE_SRGB_CAPABLE with GL_FRAMEBUFFER_SRGB. há 2 meses atrás
  Ryan C. Gordon 027183f89c video: Maybe fix build. há 2 meses atrás
  Ryan C. Gordon 0810c5ac0d video: Force GL_FRAMEBUFFER_SRGB state at OpenGL context creation time. há 2 meses atrás
  Ryan C. Gordon 9f45801fa7 render: OpenGL and GLES2 should explicitly request a not-sRGB-capable context. há 2 meses atrás
  Ryan C. Gordon ae3bb879c7 emscripten: drag-and-drop fixes. há 2 meses atrás
  Sam Lantinga 17eb20505c Fix the 8BitDo Ultimate 2D Wireless Controller showing up multiple times há 2 meses atrás
  Sam Lantinga badd9e5a15 You can't combine SDL_STRINGIFY_ARG() and SDL_FUNCTION há 2 meses atrás
  Max Seidenstücker 576c2d2f2c Merge all occurances of __func__ and __FUNCTION__ to SDL_FUNCTION há 2 meses atrás
  Cameron Gutman 48e5fc7b69 cocoa: Fix 1px border in fullscreen on Tahoe há 2 meses atrás
  Sam Lantinga 12e9ff33c3 Fixed checking against cached shader params (thanks @ccawley2011!) há 2 meses atrás
  William Horvath 054bea938a dummyaudio: Remove bitrotted support for __EMSCRIPTEN_PTHREADS__ code path. há 2 meses atrás