Commit History

Author SHA1 Message Date
  Sylvain a8f89a01aa Change 'size_indice' to 'size_indices' 4 years ago
  Sylvain 47db47c1cc Add SDL_HAVE_RENDER_GEOMETRY to compile or not with RenderGeometry support 5 years ago
  Sylvain 6e47f53869 Fix warnings 5 years ago
  Sylvain 4ba3763897 Save and restore SDL renderer state after transforming triangles to rect 5 years ago
  Sylvain cd0663e053 Fix declaration-after-statement and remove tabs 5 years ago
  Sylvain 61d9e9164f For the software renderer, try to reinterpret triangles as SDL_Rect 5 years ago
  Sylvain cc37c38e30 Add SDL_RenderGeometry based on SDL_RenderGeometryRaw 5 years ago
  Sylvain e481261173 Move to SDL_RenderGeometryRaw prototype with separate xy/uv/color pointer parameters 5 years ago
  Sylvain f73c1eff10 Use normalized texture coordinates 5 years ago
  Sylvain 6e26d320c6 Add sysrender interface 5 years ago
  Sam Lantinga f5794f9eeb Added SDL_SetTextureUserData() and SDL_GetTextureUserData() to associate a user-specified pointer with an SDL texture 4 years ago
  Sam Lantinga fcfd19db86 Added support for SDL_RENDERER_PRESENTVSYNC to the software renderer 4 years ago
  David Gow 4077f7a2d9 Update the Renderer dpi_scale on SIZE_CHANGED event (fix #4580) 4 years ago
  David Gow 8f06a629aa render: Fix -Wmaybe-uninitialized warning in RenderDrawLinesWithRects{,F} 4 years ago
  Ivan Epifanov dd2a285825 Remove leftovers 4 years ago
  Sylvain e87c7940f5 Fixed bug 3829 - Don't FOURCC format for target textures 5 years ago
  Ryan C. Gordon 57c2a4566f render: draw when hidden, except on iOS and Android. 5 years ago
  Vanfanel e14fb54e3f [KMSDRM] Undo SDL_CreateRenderer() modifications aimed at create opengles2 when KMSDRM is in use because it's a harmful solution. 5 years ago
  Vanfanel 108bb5aabe [KMSDRM] Modify SDL_CreateRenderer() to create an opengles2 renderer when the KMSDRM backend is being used and no renderer name has been specified. 5 years ago
  Ivan Epifanov 6c3bf56503 Unified build with both renderers 5 years ago
  Ivan Epifanov 6ba8497518 Remove vita2d render, add raw gxm render 5 years ago
  Ivan Epifanov ef0bbfd6c6 Include anf fix vita2d renderer 5 years ago
  Ivan Epifanov dbb730d395 Separate vita piglet renderer. Add proper render initialization and window re-creation. 5 years ago
  Sylvain Becker 70b353d1a5 SDL_Update{YUV,NV}Texture: also intersect rect with texture dimension 5 years ago
  Sylvain Becker 13626c3681 SDL_UpdateTexture: intersect update rect with texture dimension 5 years ago
  Sylvain Becker be4cfd51c3 Add SDL_UpdateNVTexture() to update NV12/21 Texture (bug #5430) 5 years ago
  Sam Lantinga 9130f7c377 Updated copyright for 2021 5 years ago
  Sylvain Becker 3edf337d66 Simplify RenderGetViewportSize 5 years ago
  Sylvain Becker 2af765da11 SDL_RenderGetViewportF: only need the size of viewport (see bug #5424) 5 years ago
  Sylvain Becker 41597249e8 SDL_RenderGetViewportF: remove debug messages 5 years ago