Sylvain
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a8f89a01aa
Change 'size_indice' to 'size_indices'
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4 years ago |
Sylvain
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47db47c1cc
Add SDL_HAVE_RENDER_GEOMETRY to compile or not with RenderGeometry support
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5 years ago |
Sylvain
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6e47f53869
Fix warnings
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5 years ago |
Sylvain
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4ba3763897
Save and restore SDL renderer state after transforming triangles to rect
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5 years ago |
Sylvain
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cd0663e053
Fix declaration-after-statement and remove tabs
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5 years ago |
Sylvain
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61d9e9164f
For the software renderer, try to reinterpret triangles as SDL_Rect
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5 years ago |
Sylvain
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cc37c38e30
Add SDL_RenderGeometry based on SDL_RenderGeometryRaw
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5 years ago |
Sylvain
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e481261173
Move to SDL_RenderGeometryRaw prototype with separate xy/uv/color pointer parameters
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5 years ago |
Sylvain
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f73c1eff10
Use normalized texture coordinates
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5 years ago |
Sylvain
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6e26d320c6
Add sysrender interface
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5 years ago |
Sam Lantinga
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f5794f9eeb
Added SDL_SetTextureUserData() and SDL_GetTextureUserData() to associate a user-specified pointer with an SDL texture
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4 years ago |
Sam Lantinga
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fcfd19db86
Added support for SDL_RENDERER_PRESENTVSYNC to the software renderer
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4 years ago |
David Gow
|
4077f7a2d9
Update the Renderer dpi_scale on SIZE_CHANGED event (fix #4580)
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4 years ago |
David Gow
|
8f06a629aa
render: Fix -Wmaybe-uninitialized warning in RenderDrawLinesWithRects{,F}
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4 years ago |
Ivan Epifanov
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dd2a285825
Remove leftovers
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4 years ago |
Sylvain
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e87c7940f5
Fixed bug 3829 - Don't FOURCC format for target textures
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5 years ago |
Ryan C. Gordon
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57c2a4566f
render: draw when hidden, except on iOS and Android.
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5 years ago |
Vanfanel
|
e14fb54e3f
[KMSDRM] Undo SDL_CreateRenderer() modifications aimed at create opengles2 when KMSDRM is in use because it's a harmful solution.
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5 years ago |
Vanfanel
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108bb5aabe
[KMSDRM] Modify SDL_CreateRenderer() to create an opengles2 renderer when the KMSDRM backend is being used and no renderer name has been specified.
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5 years ago |
Ivan Epifanov
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6c3bf56503
Unified build with both renderers
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5 years ago |
Ivan Epifanov
|
6ba8497518
Remove vita2d render, add raw gxm render
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5 years ago |
Ivan Epifanov
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ef0bbfd6c6
Include anf fix vita2d renderer
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5 years ago |
Ivan Epifanov
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dbb730d395
Separate vita piglet renderer. Add proper render initialization and window re-creation.
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5 years ago |
Sylvain Becker
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70b353d1a5
SDL_Update{YUV,NV}Texture: also intersect rect with texture dimension
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5 years ago |
Sylvain Becker
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13626c3681
SDL_UpdateTexture: intersect update rect with texture dimension
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5 years ago |
Sylvain Becker
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be4cfd51c3
Add SDL_UpdateNVTexture() to update NV12/21 Texture (bug #5430)
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5 years ago |
Sam Lantinga
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9130f7c377
Updated copyright for 2021
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5 years ago |
Sylvain Becker
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3edf337d66
Simplify RenderGetViewportSize
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5 years ago |
Sylvain Becker
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2af765da11
SDL_RenderGetViewportF: only need the size of viewport (see bug #5424)
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5 years ago |
Sylvain Becker
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41597249e8
SDL_RenderGetViewportF: remove debug messages
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5 years ago |