Commit History

Author SHA1 Message Date
  Sam Lantinga aa3fc6e904 Fixed D-pad on Xbox One controllers using the HIDAPI driver 2 years ago
  Sylvain Becker 3639743d89 Fixed bug #7614: Segmentation Fault in SDL_BlitSurface (#7808) 2 years ago
  Sam Lantinga bd5d4d61ed Fixed potential overflow in software triangle rendering 2 years ago
  Sam Lantinga b566bfce07 Fixed warning C4152: nonstandard extension, function/data pointer conversion in expression 2 years ago
  Sam Lantinga 9fc1135e3b Fixed warning C4127: conditional expression is constant 2 years ago
  Sam Lantinga 1dbe54c4e6 Fixed warning C4244: 'function': conversion from 'SDL_ThreadID' to 'DWORD', possible loss of data 2 years ago
  Sam Lantinga f86b3ac605 Fixed types used in documentation (thanks @Dragon-Baroque!) 2 years ago
  yuanhecai 129b459b2c Fix compilation problems about yuv_rgb_lsx.c 2 years ago
  Simon McVittie 81ac656b7c SDL_CalculateRGBSize, SDL_CalculateYUVSize: set the error indicator 2 years ago
  Simon McVittie e9a0edc847 testautomation_surface: Really make width * bpp overflow 2 years ago
  Simon McVittie eb059538f8 testautomation_surface: Really make pitch + alignment overflow 2 years ago
  Ozkan Sezer 4fdc291f5d Add spaces around SDL_PRI??? to avoid potential compiler warnings. 2 years ago
  Ryan C. Gordon 949b4fc349 x11: XI_Motion should mark the global mouse position as changed. 2 years ago
  Sam Lantinga 87f559e021 Updated Xcode projects after https://github.com/libsdl-org/SDL/commit/dbdc65fc955eeaf7100dbe2f10f325720225b850 2 years ago
  Anonymous Maarten 49adb23ad9 Build yuv_rgb_lsx.c with -mlsx 2 years ago
  Anonymous Maarten dbdc65fc95 video: move standard c, sse and lsx implementations of yuv2rgb to its own source 2 years ago
  Sam Lantinga a31dc6dfcb Switched SDL_TouchID and SDL_FingerID to be Uint64 with 0 being an invalid value 2 years ago
  Edoardo Lolletti b19d43a74d Add SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING to migration readme 2 years ago
  Edoardo Lolletti b384973936 Remove no longer needed hint 2 years ago
  Edoardo Lolletti 42d6cf9ce7 Update thread naming on windows 2 years ago
  Sam Lantinga cda2bffeee Re-add SDL_HAPTIC_SQUARE for SDL 3.0 2 years ago
  Sam Lantinga df4b855af5 Updated SDL_TLSID to use the same type as other IDs in SDL 2 years ago
  Sam Lantinga fc0c774976 Renamed SDL_ThreadID() to SDL_GetCurrentThreadID() 2 years ago
  Sam Lantinga d6a41f8f31 Updated SDL_TimerID to use the same type as other IDs in SDL 2 years ago
  SDL Wiki Bot bc3a71d400 Sync SDL3 wiki -> header 2 years ago
  Sam Lantinga 464f4d19fe Removed obsolete XInput mapping hint 2 years ago
  Sam Lantinga f8dfee01bb Made SDL_ReadSurfacePixel a public function 2 years ago
  Ozkan Sezer f7ba340999 remove several instances of unnecessary emptry str "" after SDL_PRI??? 2 years ago
  Sam Lantinga c540c77756 Removed SDL_INIT_EVERYTHING 2 years ago
  Sam Lantinga 26996e2c02 We've decided to keep separate functions for creating a thread with and without stack size specified. 2 years ago