تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Sam Lantinga aa8f609ff3 Clamp HDR colors to the SDR range for SDR renderers 2 سال پیش
  Sam Lantinga 9591b2cfb4 Finalized the SDL render API colorspaces 2 سال پیش
  Sam Lantinga 9c8b47b726 Cache the draw color state in the software and PSP renderers 2 سال پیش
  Sam Lantinga dacfaa91b4 Make sure to round color values when converting to Uint8 2 سال پیش
  Sam Lantinga 6f443e2aca Added support for the scRGB colorspace on D3D11 and D3D12 2 سال پیش
  Sam Lantinga 554f0625d3 Renderer colors now have floating point precision 2 سال پیش
  Sam Lantinga 3b55c7d1f4 Shortened SDL property names 2 سال پیش
  Sam Lantinga 308906ba25 Added SDL_FlipSurface() to flip a surface vertically or horizontally 2 سال پیش
  Sam Lantinga 1a13dae219 Added constant definitions for SDL properties 2 سال پیش
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 2 سال پیش
  Sylvain 5dba04b29b Remove SDL_{Set,Get}SurfaceScale(). 2 سال پیش
  Sam Lantinga 6ee34380f4 Fixed warning C6011: Dereferencing NULL pointer 'viewport'. 2 سال پیش
  Sylvain 7c71e72193 SDL_render: Call InvalidateCachedState to initialise some of driverdata values (eg '*_dirty' to 1). 2 سال پیش
  Ryan C. Gordon 447b508a77 error: SDL's allocators now call SDL_OutOfMemory on error. 2 سال پیش
  Ryan C. Gordon dfee3f9e92 render: Replaced SDL_RenderFlush with SDL_FlushRenderer. 2 سال پیش
  Sam Lantinga 1c64366b80 Added SDL_CreateRendererWithProperties() and SDL_CreateTextureWithProperties() 2 سال پیش
  Sylvain Becker 04b6b2979f Re-add SDL_assert() with non boolean ptr syntax (#8530) 2 سال پیش
  Sylvain d8600f717e Pointer as bool (libsdl-org#7214) 2 سال پیش
  Sam Lantinga 521bbcc15e Destroy the window surface if we've created it for the software renderer 2 سال پیش
  Sam Lantinga ddbdd73258 Updated source to match SDL function prototype style 2 سال پیش
  Anonymous Maarten 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) 3 سال پیش
  Sam Lantinga bd2e2ee7aa SDL_RenderTexture() and SDL_RenderTextureRotated() take floating point source coordinates 3 سال پیش
  Sam Lantinga 14a4ce8b59 Fixed SDL_ScaleMode values for consistency 3 سال پیش
  Sam Lantinga dcd17f5473 Renderer logical size is now implemented as a render target 3 سال پیش
  Sam Lantinga bf4095359c Removed duplicated window size events, and added SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED 3 سال پیش
  Sam Lantinga 7b50bae524 Renamed SDL events for clarity 3 سال پیش
  Eric Wasylishen 67c91353e0 Handle DPI scaling in SDL_GetWindowSurface 3 سال پیش
  Sam Lantinga fde78d12f2 Updated copyright for 2023 3 سال پیش
  Sam Lantinga 36d4395c97 SDL API renaming: internal functions 3 سال پیش
  Sam Lantinga 58aecf0a54 SDL API renaming: SDL_rect.h 3 سال پیش