Ozkan Sezer
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aae2d22852
Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef
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2 vuotta sitten |
Sam Lantinga
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9e505252c0
Renamed SDL_HINT_PS2_DYNAMIC_VSYNC SDL_HINT_RENDER_PS2_DYNAMIC_VSYNC
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2 vuotta sitten |
Sam Lantinga
|
ba074acad4
Implemented scRGB colorspace and HDR support on macOS
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2 vuotta sitten |
Sam Lantinga
|
d4caef5b89
Generalize SDR white level handling into a color scale
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2 vuotta sitten |
Sam Lantinga
|
89b9d6cbdc
SDL_RenderReadPixels() now returns a surface
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2 vuotta sitten |
Sam Lantinga
|
aa8f609ff3
Clamp HDR colors to the SDR range for SDR renderers
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2 vuotta sitten |
Sam Lantinga
|
dacfaa91b4
Make sure to round color values when converting to Uint8
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2 vuotta sitten |
Sam Lantinga
|
6f443e2aca
Added support for the scRGB colorspace on D3D11 and D3D12
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2 vuotta sitten |
Sam Lantinga
|
554f0625d3
Renderer colors now have floating point precision
|
2 vuotta sitten |
Francisco Javier Trujillo Mata
|
da8fc70a83
Fixing viewport
|
2 vuotta sitten |
Francisco Javier Trujillo Mata
|
851c1a5e9c
Fix scissor usage
|
2 vuotta sitten |
Francisco Javier Trujillo Mata
|
dc35ee9d54
Fix color
|
2 vuotta sitten |
Sam Lantinga
|
3b55c7d1f4
Shortened SDL property names
|
2 vuotta sitten |
Sam Lantinga
|
1a13dae219
Added constant definitions for SDL properties
|
2 vuotta sitten |
Sam Lantinga
|
5b3ee51c6c
Updated copyright for 2024
|
2 vuotta sitten |
Sylvain
|
7c71e72193
SDL_render: Call InvalidateCachedState to initialise some of driverdata values (eg '*_dirty' to 1).
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2 vuotta sitten |
Ryan C. Gordon
|
447b508a77
error: SDL's allocators now call SDL_OutOfMemory on error.
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2 vuotta sitten |
Ryan C. Gordon
|
dfee3f9e92
render: Replaced SDL_RenderFlush with SDL_FlushRenderer.
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2 vuotta sitten |
Ozkan Sezer
|
5730eb67f0
add HAVE_GCC_DIAGNOSTIC_PRAGMA to SDL_internal.h, use it
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2 vuotta sitten |
Sam Lantinga
|
1c64366b80
Added SDL_CreateRendererWithProperties() and SDL_CreateTextureWithProperties()
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2 vuotta sitten |
Sylvain
|
d8600f717e
Pointer as bool (libsdl-org#7214)
|
2 vuotta sitten |
luzpaz
|
37e567994d
Fix remaining typos (#7921)
|
2 vuotta sitten |
Sam Lantinga
|
c065a9b128
Fix some issues caught by check_stdlib_usage.py
|
2 vuotta sitten |
Anonymous Maarten
|
3472dc11d6
Fix uses of undefined macro identifiers (-Wundef)
|
3 vuotta sitten |
Sam Lantinga
|
21e444b2e7
Fixed a few additional sizeof locations
|
3 vuotta sitten |
Sam Lantinga
|
14a4ce8b59
Fixed SDL_ScaleMode values for consistency
|
3 vuotta sitten |
Sam Lantinga
|
dcd17f5473
Renderer logical size is now implemented as a render target
|
3 vuotta sitten |
Francisco Javier Trujillo Mata
|
7f610cd969
Using UV instead of STQ
|
3 vuotta sitten |
Sam Lantinga
|
fde78d12f2
Updated copyright for 2023
|
3 vuotta sitten |
Sam Lantinga
|
63724c113b
Removed the vi format comments from the source
|
3 vuotta sitten |