Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga 96f2f23240 Simplified SDL random function names and added thread-safe versions hai 1 ano
  John Kaniarz 8f29f8cae5 Renamed SDL_rand() to SDL_rand_bits() and updated tests hai 1 ano
  Sam Lantinga d1d484ddbe Added SDL_srand(), SDL_rand(), and SDL_rand_r() (thanks @JKaniarz!) hai 1 ano
  Sam Lantinga 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e hai 1 ano
  Sam Lantinga 9fb5a9ccac Use floating point values for viewport, clip rectangle, and texture sizes hai 1 ano
  Sam Lantinga 4609af618a Updated logging functions for SDL3 naming convention hai 1 ano
  Anonymous Maarten 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 %!s(int64=2) %!d(string=hai) anos
  Sylvain d8600f717e Pointer as bool (libsdl-org#7214) %!s(int64=2) %!d(string=hai) anos
  Anonymous Maarten a5d9db0cd0 cmake: build tests for UWP %!s(int64=3) %!d(string=hai) anos
  Sylvain 4312abab69 testprogram: add option to use SDL_BLENDMODE_MUL %!s(int64=3) %!d(string=hai) anos
  Sylvain 16bb6a0b3d Fix warnings about static function and prototype %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga fde78d12f2 Updated copyright for 2023 %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 1d956c2817 Rename SDL2 tests for SDL3 %!s(int64=3) %!d(string=hai) anos