Sam Lantinga
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a34a84ba98
Rename int versions of the SDL2 render functions (#7235)
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3 years ago |
Sam Lantinga
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14a4ce8b59
Fixed SDL_ScaleMode values for consistency
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3 years ago |
Sam Lantinga
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dcd17f5473
Renderer logical size is now implemented as a render target
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3 years ago |
Anonymous Maarten
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69aede6c9e
Add missing _ in SDL_EVENT_LOCALECHANGED and SSDL_EVENT_TEXTEDITING_EXT
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3 years ago |
Sam Lantinga
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ac75fe9324
Folded SDL_WINDOW_FULLSCREEN_EXCLUSIVE and SDL_WINDOW_FULLSCREEN_DESKTOP into a single SDL_WINDOW_FULLSCREEN flag
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3 years ago |
Sam Lantinga
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6b137579ea
Windows default to fullscreen desktop mode if they don't pick an explicit video mode
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3 years ago |
Sam Lantinga
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22c69bccdf
Displays are now referenced by instance ID instead of index
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3 years ago |
Anonymous Maarten
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758c0dd6d8
Rename mouse BUTTON(DOWN|UP) event to BUTTON_(DOWN|UP)
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3 years ago |
Sam Lantinga
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31f464153d
SDL_WINDOW_INPUT_GRABBED has been renamed SDL_WINDOW_MOUSE_GRABBED
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3 years ago |
Sam Lantinga
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e83c54f271
SDL_WINDOW_FULLSCREEN and SDL_WINDOW_FULLSCREEN_DESKTOP are now distinct flags
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3 years ago |
Sylvain
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724d92fd65
Rename SDL_GetDisplayDPI to SDL_GetDisplayPhysicalDPI
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3 years ago |
Sam Lantinga
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a06a593aa6
Renamed SDL_GetGamepadNumTouchpads and SDL_GetGamepadNumTouchpadFingers to match the new convention
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3 years ago |
Sam Lantinga
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7b50bae524
Renamed SDL events for clarity
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3 years ago |
Sam Lantinga
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95faeab96c
SDL_GetNumJoysticks() and SDL_GetNumSensors() are no longer in the API
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3 years ago |
Sylvain
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7275b2b352
SDL_GetTicks64: entry added in SDL_ENABLE_OLD_NAMES
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3 years ago |
Sam Lantinga
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fde78d12f2
Updated copyright for 2023
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3 years ago |
Sylvain
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4798c36197
Add oldname entry: GetTicks64() is renamed GetTicks()
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3 years ago |
Anonymous Maarten
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f91a747549
include: SDL_dynapi.h depends on platform defines
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3 years ago |
Sam Lantinga
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0901657278
Document renamed API functions in SDL_keyboard.h
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3 years ago |
Sam Lantinga
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1dc119c316
Removed functions from SDL_oldnames.h that are no longer in the API
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3 years ago |
Sam Lantinga
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4f978456a8
Renamed SDL_GAMEPADDEVICEREMAPPED to SDL_GAMEPADREMAPPED
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3 years ago |
Sam Lantinga
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28b22e3f9b
Removed functions from SDL_oldnames.h that are no longer in the API
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3 years ago |
Sam Lantinga
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9c1a9ecb4b
Removed non-float versions of SDL render API drawing functions
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3 years ago |
Sam Lantinga
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98678b5d8d
SDL API renaming: SDL_Alloc*/SDL_Free* -> SDL_Create*/SDL_Destroy*
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3 years ago |
Sam Lantinga
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1b90107fdb
Spell out "Float" in function names
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3 years ago |
Sam Lantinga
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80890f3aae
SDL API renaming: SDL_render.h
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3 years ago |
Sam Lantinga
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ea0c2f55be
SDL API renaming: *Is* functions
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3 years ago |
Sam Lantinga
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66351fd4ba
Replace tri-state functions SDL_EventState(), SDL_GetJoystickEventState(), SDL_GetGamepadEventState(), SDL_ShowCursor()
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3 years ago |
Sam Lantinga
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16092f58bb
Updated gamepad, joystick, sensor APIs, removing device indices
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3 years ago |
Sam Lantinga
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cdbd1be8c6
Allow SDL_oldnames.h to be completely disabled
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3 years ago |