Histórico de Commits

Autor SHA1 Mensagem Data
  Ryan C. Gordon 351d6d4784 audio: Port WASAPI to WinRT, remove XAudio2 backend. há 8 anos atrás
  Sam Lantinga bcdf8b916b Added SDL_fmod() and SDL_fmodf() há 8 anos atrás
  Sam Lantinga f465f24d73 Fixed bug 3760 - RWops doesn't check for integer overflow when stdio_fseek only supports 32 bits há 8 anos atrás
  Sam Lantinga 94754c3968 Updated config headers to override the base SDL_config.h if both are included há 9 anos atrás
  Sam Lantinga 45b774e3f7 Updated copyright for 2017 há 9 anos atrás
  Sam Lantinga 3615633571 Renaming of guard header names to quiet -Wreserved-id-macro há 9 anos atrás
  Sam Lantinga 42065e785d Updated copyright to 2016 há 10 anos atrás
  David Ludwig 25abce513d WinRT: added Win10/UWP (Universal Windows Platform) support há 10 anos atrás
  David Ludwig fa2d5ab497 WinRT: bug-fix - SDL_SetThreadPriority() didn't work on WinRT 8.x platforms há 10 anos atrás
  David Ludwig 623898f70b WinRT: lots of display and windowing related fixes há 10 anos atrás
  Philipp Wiesemann 72590685c0 Backed out changeset 4ad56dbf4a6f há 10 anos atrás
  Philipp Wiesemann 3cfe0abe7b Fixed copyright date. há 11 anos atrás
  David Ludwig bbe1df0d51 WinRT: enabled OpenGL ES 2 support on Windows Phone há 11 anos atrás
  Sam Lantinga 1ea8697894 Removed SDL_round() because the license wasn't compatible with zlib há 11 anos atrás
  Sam Lantinga 4e7db78ed9 Added SDL_round(), contributed by Benoit Pierre - thanks! há 11 anos atrás
  David Ludwig cf4ff728a0 Made the latest XInput + Haptic changes compile and run on WinRT há 11 anos atrás
  Sam Lantinga b79e7f32cc Split the XInput and DirectInput code so Windows RT can use the existing XInput support. há 11 anos atrás
  Sam Lantinga 6101e4b20e Added SDL_sqrtf(), SDL_tan(), SDL_tanf() há 11 anos atrás
  Ryan C. Gordon 2a7aa9bde8 Fix build on Windows targets without dxgi.h, like MingW32. há 12 anos atrás
  David Ludwig 3dcb451f85 Added a README file regarding WinRT support há 12 anos atrás