Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga bbe2e012a2 Don't provide the SDL3 header path %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga c17a35f096 Fixed typo %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 4f72255eb1 Fixed README.md link %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga e0ab597549 Simplified SDL_main.h migration notes %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga d44bde61e5 Added SDL migration information to the top level README.md %!s(int64=2) %!d(string=hai) anos
  Jeremy Demeule 6ff31e10cf metal: Add hint to select low power device instead of the default one (#8182) %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 8a8aed477d Make sure that we process touch events that position the mouse %!s(int64=2) %!d(string=hai) anos
  SDL Wiki Bot f84c87f204 Sync SDL3 wiki -> header %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga a7eea9997d macOS: Don't raise the parent top-level window when raising a child window, only raise the child window to the top of the parent %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga a5e7214795 Add SDL_WINDOW_NOT_FOCUSABLE flag to set that the window should not be able to gain key focus %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon b385dc3b68 n3dsaudio: Patched to compile. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 4e0c7c91fc audio: PlayDevice() should return an error code. %!s(int64=2) %!d(string=hai) anos
  Anonymous Maarten a94d724f17 wayland: add SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL %!s(int64=2) %!d(string=hai) anos
  Anonymous Maarten da5d93d3da wayland: don't define SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_* macro's %!s(int64=2) %!d(string=hai) anos
  Anonymous Maarten f002f7d12e ci: build emscripten with Debug buid type %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 3699b12ed0 audio: Fixed some "is_*" variables to be cleaner and/or more specific. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 2471d8cc2a audio: Fixed logic error in SDL_OpenAudioDeviceStream. %!s(int64=2) %!d(string=hai) anos
  Anonymous Maarten 1b03a2430a testsurround: fix order of arguments of callback %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 82db2b58f9 Renamed audio stream callback and moved the userdata parameter first %!s(int64=2) %!d(string=hai) anos
  SDL Wiki Bot 5bdad5210f Sync SDL3 wiki -> header %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 58c859f64d audio: Rename SDL_GetAudioStreamBinding to SDL_GetAudioStreamDevice. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon efd2023a72 audio: Fixed documentation. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 1e775e0eef audio: Replace SDL_CreateAndBindAudioStream with SDL_OpenAudioDeviceStream. %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga bd088c2f99 Revert "Clarify whether an audio function expects a physical or logical device ID" %!s(int64=2) %!d(string=hai) anos
  Brick 82e481b520 Added --randmem test parameter %!s(int64=2) %!d(string=hai) anos
  Brick ea68bb8027 Add some additional checks to audio_convertAudio %!s(int64=2) %!d(string=hai) anos
  Brick f8286df167 Fixed ResampleFrame_SSE doing unnecessary work %!s(int64=2) %!d(string=hai) anos
  Brick b1d63be538 Fixed audio_resampleLoss test %!s(int64=2) %!d(string=hai) anos
  Sam Huang c191d6c306 Better Win32 transparent window support %!s(int64=2) %!d(string=hai) anos
  Ozkan Sezer 923d612ca1 hidapi: sync macOS code with mainstream. %!s(int64=2) %!d(string=hai) anos