Commit történet

Szerző SHA1 Üzenet Dátum
  Sam Lantinga 5febdfcece Fixed whitespace 7 éve
  Sam Lantinga 6f758ad25f Moved SDL_IsTablet() to a cross-platform API function 7 éve
  Sam Lantinga 7c3040e08a First pass on the new SDL sensor API 7 éve
  Sam Lantinga a0687a9ccb Fixed bug 4034 - Don't include _DllMainCRTStartup() if SDL_STATIC_LIB is defined. 8 éve
  Sam Lantinga 58f9be1257 Actually, this is needed for building with Visual Studio with both /MT and /MD. 8 éve
  Sam Lantinga 3c9d33361c Fixed bug 4034 - Do we really need _DllMainCRTStartup() in every Windows build? 8 éve
  Sam Lantinga e3cc5b2c6b Updated copyright for 2018 8 éve
  Ryan C. Gordon c57fe6d78a Backing out broken change from previous commit. 9 éve
  Ryan C. Gordon ed7f16e227 Intentionally breaking buildbot to test email server change. 9 éve
  Ryan C. Gordon d526b8a1e9 Some patches to make SDL compile with armcc (ARM's C compiler). 9 éve
  Sam Lantinga 45b774e3f7 Updated copyright for 2017 9 éve
  Sam Lantinga 57d01d7d67 Patch from Sylvain to fix clang warnings 9 éve
  Sam Lantinga 0eb5c976b9 Fixed bug 3456 - SDL_GameControllerOpen fails if the joystick subsystem isn't initialized 9 éve
  Alex Szpakowski f050576665 Initial Apple TV / tvOS support. 9 éve
  Sam Lantinga 42065e785d Updated copyright to 2016 10 éve
  Philipp Wiesemann 72590685c0 Backed out changeset 4ad56dbf4a6f 10 éve
  Philipp Wiesemann 2bb73d170c Emscripten: Fixed SDL_GetPlatform() returning "Unknown" instead of "Emscripten". 11 éve
  David Ludwig 646025b6c2 WinRT: made SDL_GetPlatform() return "WinRT" and not 'Unknown' 11 éve
  Sam Lantinga 80e401ab08 Added NaCl to SDL_GetPlatform() 11 éve
  David Ludwig 3dcb451f85 Added a README file regarding WinRT support 12 éve