Historique des commits

Auteur SHA1 Message Date
  SDL Wiki Bot bcf1397e33 Sync SDL2 wiki -> header il y a 1 an
  SDL Wiki Bot 1af0b39833 Sync SDL2 wiki -> header il y a 1 an
  SDL Wiki Bot 4ca7a19348 Sync SDL2 wiki -> header il y a 1 an
  Ivan Epifanov 86fd4ed83c VITA: fix yuv texture update il y a 1 an
  Sam Lantinga b6fa4dc794 Only use Steam Virtual Gamepads if we're running under Steam il y a 1 an
  Sam Lantinga cfb3db01dc Added support for the Steam Virtual Gamepad on macOS Sequoia il y a 1 an
  Ozkan Sezer a976f7f71b SDL_stdinc.h: provide a prototype for strdup for __clang_analyzer__ case il y a 1 an
  Pierre Wendling 378234437f VisualC: Set the correct component to false. il y a 1 an
  Cameron Cawley 23d456e146 3DS: Support simple message boxes il y a 1 an
  Cameron Cawley d7bb56f163 3DS: Only bundle resources with tests that need them il y a 1 an
  Cameron Cawley 084dbb6410 Allow for more fine tuning of Duff's device routines il y a 1 an
  Cameron Cawley 90f792f83c Reduce the size of the SDL_blit_0 alpha code il y a 1 an
  Cameron Cawley e2f27362cb testdrawchessboard: Allow using the standard render API il y a 1 an
  Sam Lantinga da4608ed03 Fixed typo in SDL_audio.h il y a 1 an
  Guldoman 5fe010270a x11: Set correct clipboard target type in `SelectionRequest` handling il y a 1 an
  Sam Clegg 3deb07ea39 [emscripten] Fixes for data addresses above 2gb il y a 1 an
  Sam Lantinga da19244f7f Added support for wired XBox controllers on macOS 15.0 Sequoia il y a 1 an
  Sam Lantinga bb33eb409e Fixed detecting the Steam Virtual Gamepad on macOS il y a 1 an
  Frank Praznik a86f8dedb9 wayland: Add support for setting window icons via the xdg-toplevel-icon-v1 protocol il y a 1 an
  Frank Praznik ea77d1d385 wayland: Factor out the general SHM buffer allocation/free functions from the cursor code il y a 1 an
  Anonymous Maarten e4126d8d6f Add parametrized release script il y a 1 an
  Ryan C. Gordon 2c60d95ee2 .wikiheaders-options: fix redundant language. il y a 1 an
  Ryan C. Gordon ef05f66c08 .wikiheaders-options: Declare SDL3 the current stable API! il y a 1 an
  Ryan C. Gordon 9f7ccbe8d4 opengles2: Restore previous default texture_formats. il y a 1 an
  Frank Praznik 643437f5b0 Reapply "wayland: Don't initialize OpenGL when the window flags didn't specify it" il y a 1 an
  Anonymous Maarten 2b2907db18 Add docs to mingw release and don't modify libtool files in mingw's Makefile il y a 1 an
  Anonymous Maarten 8291b1be36 Port SDL3 release scripts to SDL2 il y a 1 an
  Vladimir Serbinenko 1edaad1721 Handle wayland touch cancel message il y a 1 an
  Sam Lantinga c9f3cbe02f Don't use BlitARGBto555PixelAlpha() for SDL_PIXELFORMAT_ARGB1555 il y a 1 an
  Cameron Gutman 656b599828 Throttle tickle reports to PS4/PS5 controllers il y a 1 an