Commit History

Author SHA1 Message Date
  Frank Praznik be13328cb1 Remove SDL_SetWindowInputFocus 1 year ago
  Sam Lantinga 473257cce6 Added SDL_GetRenderLogicalPresentationRect() 1 year ago
  Sam Lantinga 6f199eabb8 Removed SDL_RenderGeometryRawFloat() 1 year ago
  Sam Lantinga bdd531986b SDL_SetTextInputRect() has been renamed to SDL_SetTextInputArea() 1 year ago
  Ryan C. Gordon a9cfcf6bde stdinc: Drastically improve SDL_StepUTF8() and make it a public API. 1 year ago
  Sam Lantinga 0ff5c05486 Added SDL_GetWindows() 1 year ago
  Sam Lantinga 2f5b20fcb5 Updated based on feedback from @JKaniarz 1 year ago
  Sam Lantinga 96f2f23240 Simplified SDL random function names and added thread-safe versions 1 year ago
  Sam Lantinga 89cdadf7c3 Added SDL_isinf(), SDL_isinff(), SDL_isnan(), and SDL_isnanf() 1 year ago
  Sam Lantinga 679e4471ed Added the ability to query the keymap for keycodes based on modifier state 1 year ago
  John Kaniarz 8f29f8cae5 Renamed SDL_rand() to SDL_rand_bits() and updated tests 1 year ago
  Sam Lantinga d1d484ddbe Added SDL_srand(), SDL_rand(), and SDL_rand_r() (thanks @JKaniarz!) 1 year ago
  Ryan C. Gordon 38f0214e8a audio: Refer to audio devices to "playback" and "recording". 1 year ago
  Sam Lantinga 9fb5a9ccac Use floating point values for viewport, clip rectangle, and texture sizes 1 year ago
  Anonymous Maarten ef6123886e Add SDL_ReadS8 and SDL_WriteS8 1 year ago
  Sam Lantinga a0d1445ccb Replaced SDL_GetRendererInfo() with SDL_GetRendererName() 1 year ago
  Sam Lantinga 542a3663de Added SDL_GetDefaultKeyFromScancode() to the public API 1 year ago
  Sam Lantinga c74886ab00 Added SDL_SetWindowAspectRatio() and SDL_GetWindowAspectRatio() 1 year ago
  Sam Lantinga dfe4445214 Added SDL_SetWindowSurfaceVSync() and SDL_GetWindowSurfaceVSync() 1 year ago
  Sam Lantinga 99599d9236 Added SDL_AddTimerNS() 1 year ago
  Sam Lantinga 534768c7c5 Added SDL_PauseAudioStreamDevice() and SDL_ResumeAudioStreamDevice() 1 year ago
  Ryan C. Gordon b83bb035e6 thread: SDL_CreateThreadWithStackSize is now SDL_CreateThreadWithProperties. 1 year ago
  Ryan C. Gordon 0ec716819e thread: Reworked SDL_CreateThread to be consistent across platforms. 1 year ago
  Brick b6b9d5508e Renamed SDL_MixAudioFormat to SDL_MixAudio, and use float volume 1 year ago
  Sam Lantinga 5c4b558c1c Dynamic API symbol cleanup 1 year ago
  Ali Emre Gülcü f17b556c76 Add SDL_Vulkan_DestroySurface functionality (#9817) 1 year ago
  Sam Lantinga 730fa2c379 Re-sorted API functions 1 year ago
  Sam Lantinga 02ff85f2f3 Renamed SDL_SIMDGetAlignment() to SDL_GetSIMDAlignment() 1 year ago
  Sam Lantinga 4609af618a Updated logging functions for SDL3 naming convention 1 year ago
  Sam Lantinga c1ba31118b Added ball, touchpad, and sensor support for virtual joysticks 1 year ago