Sam Lantinga
|
bf4095359c
Removed duplicated window size events, and added SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED
|
3 years ago |
Sam Lantinga
|
7b50bae524
Renamed SDL events for clarity
|
3 years ago |
Francisco Javier Trujillo Mata
|
555183257d
Remove dummy flag
|
3 years ago |
Sam Lantinga
|
fde78d12f2
Updated copyright for 2023
|
3 years ago |
Sam Lantinga
|
9c1a9ecb4b
Removed non-float versions of SDL render API drawing functions
|
3 years ago |
Sylvain
|
bf76fc6b05
Fixed bug #6816 - SDL_RenderSetVSync doesn't disable vsync for software renderer
|
3 years ago |
Sam Lantinga
|
e3c1749f5b
The refresh rate in SDL_DisplayMode is now a float
|
3 years ago |
Sylvain Becker
|
851b0e16be
Add SDL_GetRenderVSync (see #6495) (#6965)
|
3 years ago |
Sam Lantinga
|
cefbeb582f
Mouse coordinates are floating point
|
3 years ago |
Sam Lantinga
|
1b90107fdb
Spell out "Float" in function names
|
3 years ago |
Sam Lantinga
|
ea0c2f55be
SDL API renaming: *Is* functions
|
3 years ago |
Sam Lantinga
|
36d4395c97
SDL API renaming: internal functions
|
3 years ago |
Sam Lantinga
|
58aecf0a54
SDL API renaming: SDL_rect.h
|
3 years ago |
Sam Lantinga
|
cc0296c934
SDL API renaming: SDL_surface.h
|
3 years ago |
Sam Lantinga
|
0d54115235
SDL API renaming: SDL_render.h
|
3 years ago |
Sam Lantinga
|
083e436a1a
SDL API renaming: SDL_pixels.h
|
3 years ago |
Sam Lantinga
|
63724c113b
Removed the vi format comments from the source
|
3 years ago |
Sam Lantinga
|
00f05dcf49
render: only enable clipping when the rectangle is valid
|
3 years ago |
Sam Lantinga
|
909b513c33
Made SDL_WINDOWEVENT_* and SDL_DISPLAYEVENT_* first class event types
|
3 years ago |
Ryan C. Gordon
|
5a2d0b69c8
render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer.
|
3 years ago |
Sylvain
|
af5bda5ef3
Fix warnings 'macro argument should be enclosed in parentheses'
|
3 years ago |
Sam Lantinga
|
f32cdfa096
Fixed presentation reset calculation (thanks @zturtleman!)
|
3 years ago |
Sylvain
|
021d0b7300
Fix wrong clang-tidy modification. This is an integer division. Thanks @meyraud705 (see PR #6725)
|
3 years ago |
Sam Lantinga
|
8121bbd083
Convert ticks to 64-bit, added nanosecond precision to the API
|
3 years ago |
Pierre Wendling
|
3c501b963d
Clang-Tidy fixes (#6725)
|
3 years ago |
Sylvain Becker
|
932f61348d
Remove mask versions of SDL_CreateRGBSurface* #6701 (#6711)
|
3 years ago |
Sam Lantinga
|
1e2dfdb019
Removed the OpenGL ES 1.0 2D render implementation
|
3 years ago |
Sam Lantinga
|
5750bcb174
Update for SDL3 coding style (#6717)
|
3 years ago |
Sam Lantinga
|
c5790359fd
Added precompiled header support for Visual Studio and Xcode (#6710)
|
3 years ago |
Sylvain Becker
|
fc4fc5295f
Remove depth field from SDL_CreateRGBSurfaceWithFormat and SDL_Create… (#6685)
|
3 years ago |